Originally posted by edoantonioco
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I think Bridgman originally said the target was 80% of Catalyst, but that was without a few optimizations (like the SB shader backend for example) and some of the other 'more complicated' work that no one was actually expected to do but someone ended up doing it. So we very well may hit 90% or maybe even 98% of the catalyst code. But EXACT same Catalyst performance, across all cards, in all use-cases...? I doubt it. Its just not feasible without starting hand-tuning everything..
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