Welp, that's unfortunate. I happen to be an owner of a HD4890 in this here PC. So this is definitely not very good news.
I would be content with the open-source drivers, with the exception of a few Wine games that seem to outright crash under the OSS drivers, while working fine on FGLRX (and they are definitely not demanding, so if the issue was fixed, I would definitely be content). There are some issues with a few emulators, too, but it's to be expected. On the video acceleration side, I never got Flash with video acceleration working on any setup, anyway, so that's not much of an issue either.
The biggest problem would probably be Unreal. It works nearly flawlessly with FGLRX now, but naturally it will be hardly playable with OSS drivers, making me dual boot for it. Then again, I need to do that to use UnrealEd either way, so perhaps that won't be that much of a problem after all...
Though if I was to upgrade, I think I'd choose NVIDIA this time. For one, I never had NVIDIA hardware for a long time, so it would be interesting for comparison. And it seems that Linux support on the NVIDIA side is better, too (although some of my friends did have problems with that, too, so it could be hit or miss).
In the end, I don't like that move and it might turn against them in the long run, but personally, even if it won't be convenient, I can live with these changes. The OSS team did a decent job, after all.
I would be content with the open-source drivers, with the exception of a few Wine games that seem to outright crash under the OSS drivers, while working fine on FGLRX (and they are definitely not demanding, so if the issue was fixed, I would definitely be content). There are some issues with a few emulators, too, but it's to be expected. On the video acceleration side, I never got Flash with video acceleration working on any setup, anyway, so that's not much of an issue either.
The biggest problem would probably be Unreal. It works nearly flawlessly with FGLRX now, but naturally it will be hardly playable with OSS drivers, making me dual boot for it. Then again, I need to do that to use UnrealEd either way, so perhaps that won't be that much of a problem after all...
Though if I was to upgrade, I think I'd choose NVIDIA this time. For one, I never had NVIDIA hardware for a long time, so it would be interesting for comparison. And it seems that Linux support on the NVIDIA side is better, too (although some of my friends did have problems with that, too, so it could be hit or miss).
In the end, I don't like that move and it might turn against them in the long run, but personally, even if it won't be convenient, I can live with these changes. The OSS team did a decent job, after all.
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