Originally posted by Reloaded211
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Radeon Gallium3D: A Half-Decade Behind Catalyst?
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Originally posted by marek View Postr300g on AGP is known to be slow. I don't think I made any optimizations to make AGP any faster, as I don't have such a system and neither do I want one. When adding optimizations, I was mainly testing R500 with PCIe, where most of the user base is. Not sure if anybody else was trying to optimize for AGP...
Also, using Unity might have had a negative impact on the results.
Of course it's also possible that there's room for improvement in the shader compiler, state trackers, drm/kernel-level, and TGSI to hardware back-end.
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Originally posted by marek View PostWhen adding optimizations, I was mainly testing R500 with PCIe## VGA ##
AMD: X1950XTX, HD3870, HD5870
Intel: GMA45, HD3000 (Core i5 2500K)
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Originally posted by marek View PostYou should be bloody ashamed of yourself about how ignorant you are. Without those people, you wouldn't even have glxgears running.
As always, patches welcome.
For the record, I benefit from your work and would like to thank you. If we ever meet in an establishment dedicated or allowing the consumption of alcoholic beverages, I would like to buy you a (several) pint(s).
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Originally posted by marek View PostYou should be bloody ashamed of yourself about how ignorant you are. Without those people, you wouldn't even have glxgears running.
As always, patches welcome.
Dun dun dunnnnnn.....
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