Updated info about the builds. The following setting were used for those last numbers.
gcc 4.5.2
CFLAGS="-O2 -march=native -pipe -fgraphite-identity -floop-interchange -floop-strip-mine -floop-block -ffast-math"
--disable-asm
ekopath 4.0.10 (binary)
CFLAGS="-O3 -ffast-math -pipe"
--disable-asm
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mesa compiled with ekopath
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Originally posted by oibaf View PostMaybe you should add --disable-asm to the gcc build also, to not give it an advantage. Eventually the asm could be fixed to support also eko (or the other way).
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Maybe you should add --disable-asm to the gcc build also, to not give it an advantage. Eventually the asm could be fixed to support also eko (or the other way).
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This time I make sure it's using the right binary. A side note today mesa's git seems slow on max fps.
gcc
49.344784 / 114.962814 / 214.564774 fps -- Score = 79.898849 rand[1450720973]
45.837265 / 115.310844 / 195.620300 fps -- Score = 79.830368 rand[1450720973]
45.391266 / 114.646248 / 198.058014 fps -- Score = 79.811752 rand[1450720973]
ekopath
47.145302 / 108.609818 / 196.764694 fps -- Score = 79.751328 rand[1450720973]
47.171112 / 108.511078 / 198.167053 fps -- Score = 79.770752 rand[1450720973]
47.352142 / 108.524216 / 199.882401 fps -- Score = 79.770531 rand[1450720973]
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All results are invalid, both mesa were compiled by gcc (but with different flags), I will redo everything and post again.
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It may be interesting to test it with llvmpipe, which should be more CPU bound.
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Originally posted by Qaridarium?? this numbers confuse me??? what goes wrong in that round??
I have bender bench using this script
- gcc
Benchmark Results, Screen Size 1920 x 1061
Overall Score (FPS)
gl : 23.0949 fps
render : 10.54 sec
Spin wireframe view, subsurf monkey, 4 subsurf levels : 52.9539 fps
Spin solid view, subsurf monkey, 4 subsurf levels : 29.1804 fps
Spin solid view, 1000 monkes : 7.5862 fps
Spin wire view, 1000 monkes : 16.7646 fps
OpenGL image load & free, 256x256 px : 500.1257 fps
OpenGL image load & free, 512x512 px : 181.8605 fps
OpenGL image load & free, 1024x1024 px : 54.9584 fps
OpenGL image load & free, 2048x2048 px : 13.1438 fps
Raytracing with AO and area light, 2 threads : 6.87 sec
Shadowbuffer light, 1 threads : 14.20 sec
Benchmark Results, Screen Size 1920 x 1061
Overall Score (FPS)
gl : 23.6326 fps
render : 9.86 sec
Spin wireframe view, subsurf monkey, 4 subsurf levels : 53.0788 fps
Spin solid view, subsurf monkey, 4 subsurf levels : 29.2730 fps
Spin solid view, 1000 monkes : 7.6336 fps
Spin wire view, 1000 monkes : 16.9094 fps
OpenGL image load & free, 256x256 px : 526.4266 fps
OpenGL image load & free, 512x512 px : 188.7218 fps
OpenGL image load & free, 1024x1024 px : 54.9580 fps
OpenGL image load & free, 2048x2048 px : 14.2892 fps
Raytracing with AO and area light, 1 threads : 6.87 sec
Shadowbuffer light, 8 threads : 12.85 sec
Benchmark Results, Screen Size 1920 x 1061
Overall Score (FPS)
gl : 23.3041 fps
render : 10.96 sec
Spin wireframe view, subsurf monkey, 4 subsurf levels : 52.9383 fps
Spin solid view, subsurf monkey, 4 subsurf levels : 29.2563 fps
Spin solid view, 1000 monkes : 7.6252 fps
Spin wire view, 1000 monkes : 16.8076 fps
OpenGL image load & free, 256x256 px : 500.1257 fps
OpenGL image load & free, 512x512 px : 181.8605 fps
OpenGL image load & free, 1024x1024 px : 54.0669 fps
OpenGL image load & free, 2048x2048 px : 13.5902 fps
Raytracing with AO and area light, 1 threads : 6.87 sec
Shadowbuffer light, 4 threads : 15.05 sec - ekopath
Benchmark Results, Screen Size 1920 x 1061
Overall Score (FPS)
gl : 23.7918 fps
render : 10.73 sec
Spin wireframe view, subsurf monkey, 4 subsurf levels : 55.1772 fps
Spin solid view, subsurf monkey, 4 subsurf levels : 30.4204 fps
Spin solid view, 1000 monkes : 7.9725 fps
Spin wire view, 1000 monkes : 17.8420 fps
OpenGL image load & free, 256x256 px : 476.3061 fps
OpenGL image load & free, 512x512 px : 181.8605 fps
OpenGL image load & free, 1024x1024 px : 52.9229 fps
OpenGL image load & free, 2048x2048 px : 12.9397 fps
Raytracing with AO and area light, 2 threads : 6.82 sec
Shadowbuffer light, 1 threads : 14.65 sec
Benchmark Results, Screen Size 1920 x 1061
Overall Score (FPS)
gl : 23.9342 fps
render : 9.81 sec
Spin wireframe view, subsurf monkey, 4 subsurf levels : 55.4491 fps
Spin solid view, subsurf monkey, 4 subsurf levels : 30.4848 fps
Spin solid view, 1000 monkes : 7.9918 fps
Spin wire view, 1000 monkes : 17.8225 fps
OpenGL image load & free, 256x256 px : 500.1257 fps
OpenGL image load & free, 512x512 px : 181.8613 fps
OpenGL image load & free, 1024x1024 px : 52.9227 fps
OpenGL image load & free, 2048x2048 px : 13.1958 fps
Raytracing with AO and area light, 2 threads : 6.87 sec
Shadowbuffer light, 8 threads : 12.75 sec
Benchmark Results, Screen Size 1920 x 1061
Overall Score (FPS)
gl : 23.7750 fps
render : 10.32 sec
Spin wireframe view, subsurf monkey, 4 subsurf levels : 55.3894 fps
Spin solid view, subsurf monkey, 4 subsurf levels : 30.4539 fps
Spin solid view, 1000 monkes : 7.9685 fps
Spin wire view, 1000 monkes : 17.7847 fps
OpenGL image load & free, 256x256 px : 500.1257 fps
OpenGL image load & free, 512x512 px : 178.6163 fps
OpenGL image load & free, 1024x1024 px : 52.9230 fps
OpenGL image load & free, 2048x2048 px : 12.9230 fps
Raytracing with AO and area light, 2 threads : 6.87 sec
Shadowbuffer light, 2 threads : 13.76 sec
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- gcc
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mesa compiled with ekopath
I have just compiled mesa with EKOpath, and did a quick ut2004 bench.
h/w- athlon x2 3800
- and rv670 (hd3850) AGP
s/w- gcc 4.5.2 with "-O3 -march=native -pipe -fgraphite-identity -floop-interchange -floop-strip-mine -floop-block -ffast-math" with --enable-asm
- ekopath with "-O3 -ffast-math -pipe" (-Ofast use -ipa and that seg faults here) with --disable-asm
- mesa git master r600g
results
br-bridgeoffate?spectatoronly=1?numbots=8?quickstart= 1?attractcam=1 -benchmark -seconds=60 -nosound- gcc
45.673248 / 114.558311 / 195.075378 fps -- Score = 79.787827 rand[1450720973]
75.656464 / 114.558418 / 317.631805 fps -- Score = 80.039886 rand[1450720973]
73.394325 / 114.273186 / 317.922424 fps -- Score = 80.037209 rand[1450720973] - ekopath
44.639256 / 116.853668 / 194.466736 fps -- Score = 79.757851 rand[413195207]
76.800453 / 114.661110 / 324.195709 fps -- Score = 80.041740 rand[1450720973]
72.066681 / 114.808113 / 329.388702 fps -- Score = 80.036087 rand[1450720973]
DM-Deck17?spectatoronly=1?numbots=4?quickstart=1?attr actcam=1 -benchmark -seconds=60 -nosound- gcc
40.071953 / 143.693680 / 395.564453 fps -- Score = 80.000160 rand[1717337507]
40.100864 / 143.590195 / 401.297119 fps -- Score = 80.000221 rand[1717337507]
24.770853 / 143.774368 / 246.122559 fps -- Score = 79.863129 rand[1717337507] - ekopath
40.836777 / 144.144852 / 399.184967 fps -- Score = 79.997742 rand[1717337507]
40.543324 / 141.011581 / 406.091919 fps -- Score = 79.966469 rand[1717337507]
40.658440 / 142.379562 / 401.178375 fps -- Score = 80.000214 rand[1717337507]
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