If your distribution can't install drivers easily and cannot work without those drivers, then your distribution is broken.
Announcement
Collapse
No announcement yet.
Drivers for linux are rubbish
Collapse
X
-
Originally posted by curaga View PostThat actually does make sense, IsawSparks, you're contradicting yourself. How does mixing sound in software not do the same?
Originally posted by curaga View PostThe point is we have dedicated hw for both cases, doing sw is not ideal for either.
Comment
-
Originally posted by curaga View PostNot all graphic cards have sufficient video decoding either.
Originally posted by curaga View PostIf I had to guess, the most popular graphics card would be Intel 945. Which has mpeg2-mc, and nothing more.
Comment
-
-
Originally posted by pingufunkybeat View PostIt's just fine in the sense that you can watch the content just fine.
Of course that a native hardware support is better and preferable.
But for many people, it's not a good reason to abandon an open platform for a closed one.
You yourself are arguing that it's perfectly OK to do software sound mixing and other things on the CPUs because CPUs are so powerful today, but don't accept that doing HD decoding on CPUs is not a huge deal when the CPUs are so powerful today.
Comment
-
Originally posted by barkas View PostThe point is that while you can watch HD video purely in software, some things just can't be done on a cpu - mainly advanced deinterlacing, really nice scaling and generally postprocessing. We may still get there via shaders in linux, though - don't need UVD for that.
I don't think anyone has seen the kind of CPU/shader hybrid driver that is being proposed for the open source stack yet.Test signature
Comment
-
Originally posted by kazetsukai View PostActually, several Blu-Ray releases were done using MPEG2. And really, having the ability to put the load on your hardware really isn't a bad thing, especially on systems with little CPU resources.
Sure, its not -required-, but does it really hurt to put the load on the GPU? You're probably measuring only CPU usage, rather than CPU and bus usage. Low power systems still struggle to push HD resolutions, no matter what the codec. By having the GPU do the work, you're sending the encoded stream, not a decoded raw stream to the GPU. Overall, beneficial to performance.
Oh, I wonder why these mobile chipset makers are putting GPUs and DSPs designed for video decoding in them.
Personally I think all video decoding, regardless of codec should go on the GPU. What else do I pay it for?
Comment
Comment