Originally posted by V!NCENT
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R600 Gallium3D Shader Compiler Milestone Hit
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Originally posted by V!NCENT View PostPS: And GLSL is a requirement too, but that's OpenGL to me...
Which leaves video playback for last (actually 1080p playback because everything else works fine already). This front seems to have fallen off the radar right now, but you never know - maybe some hacker will come out and surprise us all!
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Originally posted by pvtcupcakes View PostSome graphics cards have an HDMI port with a built in audio controller.
Nvidia cards only have audio passthrough that connect to the motherboard's / sound card's SPDIF output, so no acceleration possible there by definition.
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Isn't r600+ GLSL compiler basically going to be shared between gallium and classic mesa? Meaning working on it now is not going to "waste". That's the focus right now right? We all need cool ogl 2.0+ stuff :P
On a unrelated note Team Fortress 2(-dx8 mode) is playable, but still a bit glitchy with latest mesa. Nonetheless YAY! You code girls!
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Originally posted by droidhacker View PostAccelerated audio playback? Can a GPU even do this?
What seperates cheap from costly cards is twofold:
-Propper sound processor
-Sound processor with x amount of channels
Imagine a studio type of sound processing done by the graphics card. Since the 'graphics' cards are becomming more or less the computers 'supa-calculatah' cards this would be awesome.
Originally posted by pvtcupcakes View PostSome graphics cards have an HDMI port with a built in audio controller.
Originally posted by BlackStar View PostCrossfire is pretty useless (on Windows too, but esp. on Linux),
Responsiveness for the win!
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Originally posted by blindfrog View PostIsn't r600+ GLSL compiler basically going to be shared between gallium and classic mesa? Meaning working on it now is not going to "waste". That's the focus right now right? We all need cool ogl 2.0+ stuff :P
On a unrelated note Team Fortress 2(-dx8 mode) is playable, but still a bit glitchy with latest mesa. Nonetheless YAY! You code girls!
The problem with CSS was that the menu background screen would come up and freeze. The menu itself wasn't there, just the background.
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