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Well, obviously, nobody's really interested in speeding up glxgears in itself, but since most people here seemed to get much higher fps, I figured I could test that, since I don't play games and thus don't plan to test QuakeLive.
Well, never mind. I was merelly curious, I'm not that concerned.
I don't see much improvement myself on both of my systems, one with a RS780 9610 chipset, the other with a RS400 5955 one. Basically I get about 750 and 550 fps respectively in glxgears.
I'm using kernel 2.6.33rc4 on both, libdrm, mesa and xf86-video-ati from git but still 1.6.2 X server on both.
Would upgrading to a more recent Xserver would make a difference?
As I said before, this code will not affect gears performance. It will only improve performance for applications that use glCopyTexImage or glCopyTexSubImage. glxgears does not use textures at all.
Hm...after updating the kernel, libdrm, mesa and xf86-video-ati to the current git release vsync (that comes with irq support) doesn't work anymore. Is that related to blit support?
Anyone knows if this will be picked up by Ubuntu Lucid? (or whether I'll need to compile it? I hate to mix packages with manually installed binaries). Thanks in advance!
Anyone knows if this will be picked up by Ubuntu Lucid? (or whether I'll need to compile it? I hate to mix packages with manually installed binaries). Thanks in advance!
Almost certainly not. Lucid is a long term support release, and I cannot imagine them updating to mesa 7.8 a bare month before release.
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