I'll ask around; it's possible we're using playback on Windows as a reference.
Announcement
Collapse
No announcement yet.
AMD Catalyst 9.10 dropped in Ubuntu 9.10
Collapse
X
-
I also suffer from the washed out colours, exactly as Fran describes it.
For reference, I just did a comparison on a trailer for Diablo 3 which I downloaded earlier today. (Monk Trailer). In one window I had Totem running Xv. In another window I had smplayer running OpenGL. Both players where running side by side and in sync. OpenGL yeilds much better result. Xv was gray by comparison. Tough the trailer doesn't contain much colour it's still possible to notice the washed out colours.
I'm running Catalyst 9.8 and Ubuntu 9.04.
Comment
-
Originally posted by Silverthorn View PostI also suffer from the washed out colours, exactly as Fran describes it.
I seem to remember there was a registry trick to solve the problem in windows (force the driver to expand to 0-255), but in linux...
Comment
-
Great to see people talking about this issue
Frans screenshots nails it. It's funny that with free radeon driver when using Xv the black is black like it should be, but for some reason just like it shows that with catalyst it's brown in a way like some early LCD screens produced black back in the days.
Comment
-
Thanks AMD for the driver, don't forget to release 9.9 and 9.10 (final), too
Originally posted by d2kx View PostBut the 1-2s freezes when maximizing windows/etc. are still there.
you haven't re-compiled your x-server with the fix from fedora (it's an issue caused by intel from what I've read so far)
fglrx+kde4+composite, how to make it really fast (f.g.o)
the patch is called: fedora_dont_backfill_bg_none.patch patch
when using an x-server with that patch included there's no delay in maximizing (none with compiz and none with kwin's opengl backend)
Comment
-
For the slow resize fiasco, the solution for distros is simple:
1. Keep the backfill functionality in the default x server packages.
2. Add the no backfill x server package to the repository
3. Modify fglrx package building script to set the x server no backfill package as a recommended or dependency.
4. When users install the driver, the good x server will also be pulled.
Why is this not done?
Comment
-
anyone tried KDE4 kwin's compositing with opengl and whether the invert effect works now ?
since I switched from nvidia at the beginning of this year it never worked for me with fglrx even though fglrx seems to support the needed extensions for the effects to work
Originally posted by ZarinThe invert effect requires fragment shaders to work. Please copy/paste the output of the following:
Code:glxinfo | grep -iE '(shad)|(string)'
glxinfo | grep -iE '(GL_ARB_fragment_shader)|(GL_ARB_shading_language _100)|(string)|shad'
server glx vendor string: ATI
server glx version string: 1.4
client glx vendor string: ATI
client glx version string: 1.4
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: ATI Radeon HD 4800 Series
OpenGL version string: 2.1.8870
OpenGL shading language version string: 1.40
GL_AMDX_vertex_shader_tessellator, GL_AMD_draw_buffers_blend,
GL_AMD_vertex_shader_tessellator, GL_ARB_color_buffer_float,
GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader,
GL_ARB_geometry_shader4, GL_ARB_half_float_pixel,
GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_shader_objects,
GL_ARB_shader_texture_lod, GL_ARB_shading_language_100, GL_ARB_shadow,
GL_ARB_shadow_ambient, GL_ARB_texture_border_clamp,
GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader,
GL_ATI_fragment_shader, GL_ATI_meminfo, GL_ATI_separate_stencil,
GL_EXT_geometry_shader4, GL_EXT_gpu_program_parameters,
GL_EXT_gpu_shader4, GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,
GL_EXT_shadow_funcs, GL_EXT_stencil_wrap, GL_EXT_subtexture,
http://forum.kde.org/viewtopic.php?f=111&t=63748
@bridgman:
could you please take a look at it ?
it more seems kind of an driver-problem of fglrx than a problem of kwin itself
many thanks in advance
Comment
-
Originally posted by Fran View PostWait, 10 hours since the release and still nobody is bitching about bugs? Weird
Anyway, I've modified the 9.8 ebuild to use this tar.bz2 and it seems to be a decent release. It works with 2.6.31-rc8 and Oblivion works in wine without tricks (no dlls from directx, no registry edits).
I still can't get gdm to stop (it hangs the computer if I try) and xv still shows washed colors, but other than that no complaints. I still prefer the open source driver for daily usage, though.
Hi Fran,
could you please post your ebuild ?
I can't wait to use 2.6.31-rc9-zen0 with BFS and this driver
many thanks in advance
Comment
-
Originally posted by kernelOfTruth View Postanyone tried KDE4 kwin's compositing with opengl and whether the invert effect works now ?
since I switched from nvidia at the beginning of this year it never worked for me with fglrx even though fglrx seems to support the needed extensions for the effects to work
the output I got was:
some more info on this issue:
http://forum.kde.org/viewtopic.php?f=111&t=63748
@bridgman:
could you please take a look at it ?
it more seems kind of an driver-problem of fglrx than a problem of kwin itself
many thanks in advanceTest signature
Comment
Comment