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AMDVLK 2024.Q1.2 Brings Several New Vulkan Extensions

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  • AMDVLK 2024.Q1.2 Brings Several New Vulkan Extensions

    Phoronix: AMDVLK 2024.Q1.2 Brings Several New Vulkan Extensions

    It's been almost exactly one month since the release of AMDVLK 2024.Q1.1 and today that's been succeded by AMDVLK 2024.Q1.2 that brings a number of new Vulkan extensions plus some performance tuning...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite

  • #2
    This is a good news, waiting for your benchmark and tests.

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    • #3
      GPL is still disabled for DXVK via app profile though.

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      • #4
        VK_EXT_graphics_pipeline_library
        And it only took them two years

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        • #5
          Mesa also recently received optimizations for Detroit Become Human. Such an awesome game, everyone should give it a go. The cast did an incredible job, the story is amazing and so heavily branchy that you can experience half a dozen playthroughs and will still see something new next time.

          Wonder how much AMDVLK has caught up performance-wise with RADV now that there's GPL.

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          • #6
            Originally posted by Gusar View Post
            Mesa also recently received optimizations for Detroit Become Human. Such an awesome game, everyone should give it a go. The cast did an incredible job, the story is amazing and so heavily branchy that you can experience half a dozen playthroughs and will still see something new next time.

            Wonder how much AMDVLK has caught up performance-wise with RADV now that there's GPL.
            From a quick Google search, doesn't look like Detroit Become Human has any automated/built-in benchmark mode?
            Michael Larabel
            https://www.michaellarabel.com/

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            • #7
              Originally posted by Michael View Post
              From a quick Google search, doesn't look like Detroit Become Human has any automated/built-in benchmark mode?
              GPU-wise it's quite a simple game, it's an interactive visual novel, so not very interesting for benchmarking. I just found it interesting that both drivers received optimizations at around the same time.

              Me wondering about driver performance was meant in general, not specific to that game. Regarding specific games, what I'd like to see is Cyberpunk, Control and Spiderman, all three with and without ray-tracing. But no clue about automated benchmarks in those.

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              • #8
                Originally posted by Gusar View Post
                Mesa also recently received optimizations for Detroit Become Human. Such an awesome game, everyone should give it a go. The cast did an incredible job, the story is amazing and so heavily branchy that you can experience half a dozen playthroughs and will still see something new next time.

                Wonder how much AMDVLK has caught up performance-wise with RADV now that there's fnaf GPL.
                It's fantastic to hear that Mesa has received optimizations for Detroit Become Human! It's indeed an amazing game with a captivating story and incredible performances by the cast.

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