This patch reveals some interessting info https://gitlab.freedesktop.org/mesa/...65ef7f0c29fc44
Now that ACO supports all shader stages (the only exception is NGG GS on Navi10 but it fallbacks to legacy GS) it makes sense to remove the LLVM version string reported as part of the device name. The LLVM version string was added in the past for some Feral games to workaround LLVM issues by detecting the version. With ACO, this is unecessary because the Mesa version is enough to eventually enable specific shader workarounds. When the LLVM version string is missing, it is assumed that an old LLVM is used and workarounds are automatically applied. The only Vulkan games that might be affected is Shadow of The Tomb Raider but the impact should be fairly small.
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