This one seems to be a good release. I haven't noticed any regressions, performance seems good ~ possibly even a bit smoother on some of the webGL / h/w acceleration tests online...
I also haven't seen a particular bug in dmesg, that has been common for me when using nvidia with linux-rt, which doesn't take down my system (or cause any noticable problem), but does periodically display in demsg/logs;
[417160.809645] BUG: scheduling while atomic: irq/42-nvidia/1076/0x00000002
...followed by the associated call trace.
I did report this to nvidia, but didn't see any progress/change over several releases and pretty much forgot about it (since it doesn't seem to harm anything).... Maybe this release has taken care of it. (?) I guess in a few days of uptime, i will know for sure.
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NVIDIA 313.09 Linux Driver Packs New Features
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Originally posted by chuckula View PostThe performance improvements are definitely nice (and AMD could take a few lessons from Nvidia here..). BUT: These are just micro-optimizations to special cases and don't for one second expect some insane improvement in 3D game framerates or anything like that. Micro-optimizations are good, but the real-world impacts are going to be on the order of a few percentage points here and there. Still nothing to complain about.
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Good to know. I was testing SS3 a lot and I get 50-53 FPS on average on Ultra and 1920x1200 which is quite OK. Problem is that as soon as I enable VSync it of course limits itself to 30 FPS to align it with the refreshrate but doesn't do a good job at this. So you have worse performance which feels a lot more laggy and still get screen tearing. So I thought this feature was missing. On Windows I was able to get >30 and <60 FPS without tearing and V Sync would just cap it at 60 most of the time since it is a bit faster there in general. So there is no reason to not enable V Sync in Windows but on Linux the way it is handled now can dramatically change the performance. So I hope to see an override setting in nvidia-settings soon.
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Originally posted by blackout23 View PostGive us adaptive Vsync already!
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Also, glDrawPixels() is for GL 2.1 and earlier versions, the newer ones: GLES 2.0/3.0 and GL 3.3/4.x (core profile) don't support glDrawPixels().
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Nice but...
The performance improvements are definitely nice (and AMD could take a few lessons from Nvidia here..). BUT: These are just micro-optimizations to special cases and don't for one second expect some insane improvement in 3D game framerates or anything like that. Micro-optimizations are good, but the real-world impacts are going to be on the order of a few percentage points here and there. Still nothing to complain about.
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NVIDIA 313.09 Linux Driver Packs New Features
Phoronix: NVIDIA 313.09 Linux Driver Packs New Features
NVIDIA has released their first binary Linux graphics driver beta in the 313.xx series. The NVIDIA 313.09 Beta has bug-fixes plus new features to make for an exciting Linux gaming experience...
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