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KDE & Xfce Don't Lead To Performance Wins Over Windows 8
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Originally posted by finalzone View PostThis benchmark raises some questions:
Windows 8:
- Intel Family 6 Model 58 Stepping 9
- Disk 187GB
Ubuntu:
- Intel Core i3 @ 1.8 Ghz
- 500 GB HDD + 24GB SSD
That test appeared flawed considering different specifications. Ubuntu might be one of the slow distributions and
Windows 8 was optimized for that ultrabook . I think the benchmark need a redo with the same hardware.
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Originally posted by smitty3268 View PostAt these resolutions, i feel confident Intel could at least get 4 or 5 fps.
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Originally posted by finalzone View PostThis benchmark raises some questions:
Windows 8:
- Intel Family 6 Model 58 Stepping 9
- Disk 187GB
Ubuntu:
- Intel Core i3 @ 1.8 Ghz
- 500 GB HDD + 24GB SSD
That test appeared flawed considering different specifications. Ubuntu might be one of the slow distributions and
Windows 8 was optimized for that ultrabook . I think the benchmark need a redo with the same hardware.Michael Larabel
https://www.michaellarabel.com/
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Originally posted by Michael View PostAs said numerous times between the articles, it was the same exact hardware... The automated hardware/software parsing abilities on Windows is just less than PTS on Linux.
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Originally posted by Pawlerson View PostToo bad you didn't put different games into the benchmark as well. Two games using the same engine is a joke. The only meaningful thing from this benchmark is KDE performing slower with suspended compositions on the Intel hardware (with nvidia it should perform better).
Originally posted by Pawlerson View PostIs there any chance to see benchmarks with nvidia hardware?Michael Larabel
https://www.michaellarabel.com/
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Originally posted by Alex Sarmiento View PostSo what's causing this poor performance in Linux?
Also, should'n kde should be looking for a new KWIN maintainer ?
They do magnificent work NOW and in NEAR PAST, but they must to overcome years of negligence.
They are still building dev team, still building gpu drivers, etc.
On Win side Intel just put more resources.
Though I do not know if Intel on Win is capable of OpenGL ES 3.0. So here may be some unique Linux only thingy...
(Anyone from Intel OTC to check what is official stance from Intel on GLES 3.0 in Win drivers?)
Though do not ask me why they do not share code........ Even in most unfavorable scenarios there should be code that can be easily shared (like shader compilators..)
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