Originally posted by lano1106
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GCC 11 Will Likely Support Using LLVM's libc++
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Originally posted by Setif View PostOperating Systems: Microsoft (Windows), Google(Android) , Apple(macos+iOS), BSD-OSs ....etc
Hardware Manufacturers: Intel (Desktop+Server), AMD(Desktop+Server+Gaming), ARM(Mobile), IBM(Server), Nvidia(Desktop), Sony(Gaming)...etc
and don't forget RedHat is owned now by IBM.
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I've found GCC's "libstdc++" to be very buggy(ex: "std::condition_variable::wait_for" using "system_clock" instead of "steady_clock" as required by the standard, thus timing out when there are NTP time adjustments - and this bug was known and was there until GCC 9...) and have the slowest implementations of the containers(ex: unordered_map).
This is good news, people should definitely consider using "libc++", it is significantly and I mean Significantly higher quality.
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