Originally posted by Melcar
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Linux powers "cloud" gaming console
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Originally posted by deanjo View PostI'd have to agree. This is just going to end up as another dead console unless they can get some massive deals with the software publishers going and I'm pretty sure that isn't going to happen. This thing doesn't even have close to the graphics power to run head to head with other consoles and I doubt the developers are going to be thrilled having to "lighten" the system requirements of their games.
In my opinion, these folks need to push their price and specs a little down and chase after Indie dev studios for games (even if they are just ports). Studios that have a tight budget and can work out the balance sheets with this kind of platform. For studios to sign-up, there needs to be a user base, and for users to buy, there has to be a lot of software for it. Oh, chicken and egg, why do you rear your ugly head all the time?
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Originally posted by niniendowarrior View PostExactly. If they can do what Apple did for the iPhone Games, then perhaps there is a legitimate proposition. I really doubt it though. The iPhone had a large user base before the games started pouring in.
-Apple is a well known brand
-Apple had a well known delivery system with iTunes
-You can be sure that Apple will be there a year or two down the road and not disappear into nothingness
-They could supply a large number of units right off the bat and adoption was anticipated to be quick
-Apple had the money and marketing to successfully pull it off.
-You can't build an iPhone yourself
Apple had a huge advantage in consumer confidence because of these reasons. It's something that the EVO could only dream of. Plus it reminds ALOT of another console that showed big promises but never materialized, http://en.wikipedia.org/wiki/The_Phantom_(game_system)
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Originally posted by deanjo View PostSome big differences though:
-Apple is a well known brand
-Apple had a well known delivery system with iTunes
-You can be sure that Apple will be there a year or two down the road and not disappear into nothingness
-They could supply a large number of units right off the bat and adoption was anticipated to be quick
-Apple had the money and marketing to successfully pull it off.
-You can't build an iPhone yourself
Apple had a huge advantage in consumer confidence because of these reasons. It's something that the EVO could only dream of. Plus it reminds ALOT of another console that showed big promises but never materialized, http://en.wikipedia.org/wiki/The_Phantom_(game_system)
That Phantom console was such a funny thing when it was first being talked about. It really became a Phantom. lol.
In my opinion, the way they could address that credibility problem is by turning it into an "AMD game platform", but I'm not sure if AMD wants to burn bridges with Nintendo, and Microsoft.
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Originally posted by niniendowarrior View PostTrue on all accounts. EVO faces an uphill climb to build something useful AND credible.
That Phantom console was such a funny thing when it was first being talked about. It really became a Phantom. lol.
In my opinion, the way they could address that credibility problem is by turning it into an "AMD game platform", but I'm not sure if AMD wants to burn bridges with Nintendo, and Microsoft.
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Originally posted by deanjo View PostAnother thing that comes to mind as well is that if you are a gamer, are you going to smack down $600 for a machine that can play a dozen or so titles that really don't come close (this isn't a smackdown, just a bit of reality) to matching the eyecandy and title selection that the other consoles offer at a cheaper price? Let's face it, compared to even an original xbox title like Halo, the opensource games have a ways to go to catch up to even that.
Software-wise though, they need to have those game dev studios on board, probably under them as a digital publishing house like what Phantom was supposed to be. Just not the fly-by-night Phantom company.
There's a long laundry list of what they ought to do. And you did mention about Apple being a recognizeable and credible brand. Look how long it took them to finally deliver games on iPhones?
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Originally posted by niniendowarrior View PostYeah. The price point is totally wrong in my opinion and on the software side, if you're banking on killer apps like Minesweeper and Kill Bill, we're in bad shape fellas.
Software-wise though, they need to have those game dev studios on board, probably under them as a digital publishing house like what Phantom was supposed to be. Just not the fly-by-night Phantom company.
There's a long laundry list of what they ought to do. And you did mention about Apple being a recognizeable and credible brand. Look how long it took them to finally deliver games on iPhones?
Exactly, and if I'm a commercial game developer am I really going to develop for a platform that small of an audience? I would probably get more profit from running a 50/50 draw at a minor sporting event. Sorry to say this but this platform is doomed before it is even released.
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Originally posted by deanjo View PostExactly, and if I'm a commercial game developer am I really going to develop for a platform that small of an audience? I would probably get more profit from running a 50/50 draw at a minor sporting event. Sorry to say this but this platform is doomed before it is even released.
EDIT:
I've been browsing their game store: http://www.evo-phase1.com/gamestore/
For a company that pushes Linux OS and games, they seem to be going back several steps from that direction. With Windows titles on tap, I wonder if that puts them head to head against Steam and GoG.
I think they were better off selling with built-in Windows copies instead of Linux since that's probably what people are looking for in their games. This still does make a person shell out $599 for that instead of say... a PlayStation 3.Last edited by niniendowarrior; 20 October 2008, 04:21 AM.
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A gaming system with no discrete GPU, but "liquid cooling" (I hope they mean heat pipes), dual Ethernet and biometric security?
Also, from their online store:
YES! Add Download Insurance
Do you want to store a backup copy on our servers for 18 months?
More info USD 3.95
Don't all of the major online distribution platforms (XBLA, PSN, Wiiware, Steam) offer redownloading for free?
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Originally posted by Ex-Cyber View PostA gaming system with no discrete GPU, but "liquid cooling" (I hope they mean heat pipes), dual Ethernet and biometric security?
Also, from their online store:
"Do you want to pay us extra for something we have to do anyway?"
Don't all of the major online distribution platforms (XBLA, PSN, Wiiware, Steam) offer redownloading for free?
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