Im wondering if other linux clients of commercial games like ut2k4 or even quake4 have this lack of optimization problem.
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Quake Wars Performance Across Distros
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I would just like to update this because I got new hardware, and Quakewars is now multithreaded (at least the renderer).
The new Rig:
Asus 780G Board
Phenom II 710 @ 3GHZ
Radeon 4830 @ Stock - with my performance config the game is CPU bound
Results:
Linux:
84 FPS Single Thread
120 FPS Multithreaded
Windows XP SP3
105 FPS Single Threaded
153 FPS Multithreaded
Arch Linux Rolling Release w/ Custom Kernel - 2.6.28.9
Kernel Options:
Tickless
Voluntary Preemption
1000 HZ
I used the same demo as I used with the above benchmarks - if anyone wants it to compare message me.
The performace delta between Linux and Windows is still there, unfortunately, but QW is finally playable in Linux for me even though it drops to almost 50 FPS sometimes. The Windows client stays in a much smaller range. Also, I know Phoronix tested the threaded renderer a few months back and found it didn't make a difference, so clearly there's been an update or the threaded renderer just works better with more than 2 cores.Last edited by nonfatmatt; 21 May 2009, 12:52 PM.
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The performace delta between Linux and Windows is still there, unfortunately, but QW is finally playable in Linux for me, even though it drops to almost 50 FPS sometimes, wheras the Windows client stays in a much smaller range.
same settings
7950gt @default
q6600 @default
(at the time) 2GB ram
I recall it being faster for ubuntu on my old Athlon 64 3200+.
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Originally posted by Kano View Post1000 hz is a bit extreme...
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Originally posted by nonfatmatt View Post1000 HZ is recommended in the QW Readme. Also drivers are Catalyst 9.5. As to those of you who get more fps in Linux, I honestly don't know how that is possible at this point. I've tested this over four or five different hardware configurations with multiple kernels and it's always the same.
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Originally posted by nonfatmatt View Post1000 HZ is recommended in the QW Readme. Also drivers are Catalyst 9.5. As to those of you who get more fps in Linux, I honestly don't know how that is possible at this point. I've tested this over four or five different hardware configurations with multiple kernels and it's always the same.
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The Quake Wars demo runs pretty much like butt in linux on my PC. Frame rate seems decent overall, but it's very jerky. I've tried different driver versions, and different kernels compiled with different options. I would probably have purchased the game by now if it wasn't for this.
My PC is no world-beater by any means, but even when scaling the graphics down to ridiculously low settings, it's still jerky.
PC is an Athlon X2 5000+ with a GeForce 8800GTS 640 MB vid card, 4 GB ram.
Maybe it just needs more horsepower.
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