Originally posted by debianxfce
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Serious Sam VR: The First Encounter Is Just About There For Linux
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Originally posted by debianxfce View Post
I know this because I am pretty sensitive and I've tried games like this. If your real life and in-game movement don't match up, I get pretty queasy in 5 to 10 minutes depending on the game and hardware. Half Life 2 on the Occulus DK2 for example made me sick enough that I had to stop playing it in less than 5 minutes.
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Originally posted by roothorick View PostThe compositor we know to use Vulkan; I don't know how exactly that process plays out underneath. Presumably there's some GLX / Vulkan wizardry to transfer the frame data from the game's graphics context directly to that of the compositor; if you're already doing that Vulkan-to-Vulkan I could see GLX-to-Vulkan being pretty doable as well
Initializing CVulkanVRRenderer
Failed to fetch KHX shared memory extension functions!
Failed to initialize compositor
Failed to start compositor: VRInitError_Compositor_Failed
If there was a public vulkan test app for steamvr, I would test whether it works without this extension, but as we know, there is nothing, so just like the last 3 years, we keep waiting.
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