Originally posted by soulsource
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OpenMW 0.37 Released, Switches To OpenSceneGraph
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I just donated 5$ to this awesome project, it deserves more attention.
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This is the first time I've read about that project. How far is the engine regarding Morrowind features? Can one already play the game? Is critical functionality missing?
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The performance boost is huge, at least for the linux version. Going from 20 fps to 80 fps in outdoor areas at max settings, on my card.
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Originally posted by zanny View PostThe new version is already in Arch, and I went from high texture / shader water giving me like 5 fps on a 290 on radeonsi to 200+ fps all the time. Super playable now, I'm wondering whats still missing from 1.0 because its gorgeous now.
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The new version is already in Arch, and I went from high texture / shader water giving me like 5 fps on a 290 on radeonsi to 200+ fps all the time. Super playable now, I'm wondering whats still missing from 1.0 because its gorgeous now.
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Why you no screenshots from this thread?
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OpenMW 0.37 Released, Switches To OpenSceneGraph
Phoronix: OpenMW 0.37 Released, Switches To OpenSceneGraph
The open-source community working on OpenMW as an engine re-implementation of Elderscrolls III: Morrowind have announced the release of OpenMW v0.37...
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