Originally posted by RobbieAB
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DX10 doesn't even present a bar, per se, to making a game- it's getting the rights access to port the game over and the rights access to publish said version.
Many of these titles are "doable" if you are willing to go in the hole tens of thousands of dollars, sometimes hundreds of thousands. I strongly suspect if you waved a quarter of a million under several differing studios' noses you could get a Linux version- perhaps even have them take a go at it themselves in some cases. If you use past performance, which while it's not a final gauge of future performance, as a good rough litmus test of things, you will be out something on the order of the quarter of a million and you'll make back your mastering budget- IF you don't advertise. If you advertise, you'll be out 300k or more on the deal.
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