Originally posted by WarTourist
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I think it stems from the fact that people want to be heard, which means some kind of acknowledgment that yes, their voice has been heard, here's a genuinely-written reply from us.
Back in my IRC days I used to ignore people, but after a while it did bring a headache of wondering where the conversation was going.
I'm appreciative of the fact that you're at least in *here* talking to us WT, it shows more credibility because it's outside of the company forums.
Maybe we could get just a percentage of completion?
I agree that if a delay like this was on a more major platform, Epic would be nailed to a crucifix, yet people would still buy it when it came out. (Case in point: Super Smash Bros. Brawl, 1 month delayed to bring a better experience. I was going nuts 3 weeks before release.) It's the same case as Blizzard, "it'll be out when we're done with it", however Blizzard has a history of doing this, and in the end they do have release dates, and beta tests (now that I think of it, why hasn't Epic done a Linux beta?).
This also makes me wonder how major this problem might be if they don't have a date set, but the opposite side of that is that they're more focused on the major audience and working on the Linux client on their downtime. There are a lot of theories, but no real solid answers because of how Epic's PR has been handled.
If not a percentage of completion, how about the pace? Meager... Taxing... Grueling... some other Oregon Trail reference...
By the way, has any thought been given to how the Linux version will be packaged? On the DVD with the Windows SKU, on a seperate Linux version SKU, or just released online?
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