Originally posted by Svartalf
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Originally posted by D0pamine View PostWe are talking about ports of games though arent we , typically done by one guy ( the names icculus and TTimo spring to mind ) , not games developed from scratch , i'm pretty sure neither mr. gordon or TTimo get 250k for porting a game - i could be wrong though they are demi-gods after all.
In both cases you quote, they were EMPLOYEES of Epic and iD, respectively, under contract. That is WHY those titles happened, not because they wanted the things to be there and acquired the rights like Linux Game Publishing or Runesoft has been doing things. Being that they're employees, they didn't need to spend a dime and they actually got PAID by the respective companies to do the work. But that's the exception, not the norm. The norm's where someone has to retain the rights from the publishers and studios and then do the work. Retaining the rights costs money. Publishing it incurs a cost owed back to the rights holders as well.
For X3, I suspect LGP incurred something on the order of $20-40k just to get to the point where they could do a production run of about 5k units legitimately- not including any costs of resources and whatnot.
As for them being down, I suspect his ISP's screwed things up and he'll be back up in another day or so.
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Originally posted by Svartalf View PostYou are right after a fashion and dead wrong overall.
In both cases you quote, they were EMPLOYEES of Epic and iD, respectively, under contract. That is WHY those titles happened, not because they wanted the things to be there and acquired the rights like Linux Game Publishing or Runesoft has been doing things. Being that they're employees, they didn't need to spend a dime and they actually got PAID by the respective companies to do the work. But that's the exception, not the norm. The norm's where someone has to retain the rights from the publishers and studios and then do the work. Retaining the rights costs money. Publishing it incurs a cost owed back to the rights holders as well.
For X3, I suspect LGP incurred something on the order of $20-40k just to get to the point where they could do a production run of about 5k units legitimately- not including any costs of resources and whatnot.
As for them being down, I suspect his ISP's screwed things up and he'll be back up in another day or so.
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I can't even begin to count how many forum posts I've seen that say. "If there was a native Linux client I would no longer need to run Windows."
There is the demand, I guess companies will have to take a leap of faith before any of this happens.
Don't even begin to open that can of worms labeled "copyrights" ...
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Originally posted by me262 View PostI can't even begin to count how many forum posts I've seen that say. "If there was a native Linux client I would no longer need to run Windows."
There is the demand, I guess companies will have to take a leap of faith before any of this happens.
Don't even begin to open that can of worms labeled "copyrights" ...
As long as vast majority of gamers buy Windows titles, most titles will be Windows only. Simple economics.
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Originally posted by me262 View PostIt could be that by now they're free and clear of the legal problems. I don't think they'd be "working on it" if there was a legal tangle.
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Originally posted by D0pamine View PostNo way either you or i could know seeing as they wont say anything , the only snippet of information regarding the hold up is the irc conversation with mr. gordon in which legal problems were blamed. I wonder if he got shouted at by some high 'n' mighty at epic for even saying that.
Would you continue developing if your project could be taken out by legal troubles?
I'm guessing PR put duct tape over his mouth after that slipped out.
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Originally posted by me262 View PostNo, but it certainly makes sense.
Would you continue developing if your project could be taken out by legal troubles?
I'm guessing PR put duct tape over his mouth after that slipped out.
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