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Unity 5.0 Brings PhysX 3.3, WebGL Preview, Animation System Work

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  • Unity 5.0 Brings PhysX 3.3, WebGL Preview, Animation System Work

    Phoronix: Unity 5.0 Brings PhysX 3.3, WebGL Preview, Animation System Work

    Version 5.0 of the Unity Game Engine was released this morning at the Game Developers' Conference (GDC) in San Francisco...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite

  • #2
    Great news for independent developers!

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    • #3
      Originally posted by Rakl?dder View Post
      Great news for independent developers!
      awesome, i'll just run it on my Fedora.... oohhhh... wait

      Comment


      • #4
        Originally posted by http://unity3d.com/unity
        Experience polished, end-to-end multiplatform development. Confidently target the hottest platforms including newcomers such as WebGL and Oculus Rift.
        Originally posted by http://unity3d.com/unity/multiplatform
        At Unity we’re VR enthusiasts and Oculus Kickstarter backers. We’re currently working with the Oculus team to further boost the exceptional frame rates achievable with Unity on the Oculus, and the Oculus Unity 4 Integration is already available to all Unity users from the Oculus developer site.
        In reality the oculus rift support on linux still doesn't work, does it?

        (This was with unity 4, maybe I'll test later with unity 5: https://www.youtube.com/watch?v=Awff1WqkLK8. And that's with some hacks already. Without it delivers like 15 fps)
        Last edited by haagch; 03 March 2015, 03:22 PM.

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        • #5
          Great astonishing amazing NEWS!!! (so legacy ageya physx cards might be used on linux!?)

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          • #6
            Will they finally port their browser plugin to GNU?

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