Originally posted by shmerl
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Valve Is Making All Their Games Free To Debian Developers
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Originally posted by GreatEmerald View PostThat's the main reason why I like Unreal series games. While the engine source itself isn't open, you can change pretty much anything through UnrealScript (and the UnrealScript source for all of the games is open). To the point where one mod made it into a real-time strategy game!
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Originally posted by Temar View PostSorry, but that is ridiculous. With that argument you have to be against any online platform. They all need either a browser or a client to download the game.
Originally posted by Kivada View PostIt is when it's so transparent it mas as well not even be there and keeps my games up to date so I'm not doing it manually across dozens of sites.Last edited by shmerl; 22 January 2014, 05:23 PM.
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Originally posted by discordian View Postlol.
I really dont get anyone buying a game through steam, often giving the developers less money because of the steam-tax and getting 1 DRM layer on top for the change.
From the user perspective the DRM is virtually nonexistent. Now do stupid devs add their own DRM on top of Steam? Yes, and many people refuse to buy their games because of it because their DRM actually gets in the way of the paying user.
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Originally posted by GreatEmerald View PostI am yet to see a *single* person who would like Steam's DRM. You don't like it, either. You tolerate it. That's something else entirely.
Sweeping generalisations much?
That's the main reason why I like Unreal series games. While the engine source itself isn't open, you can change pretty much anything through UnrealScript (and the UnrealScript source for all of the games is open). To the point where one mod made it into a real-time strategy game!
The only people who would dislike Steam are people that want to be able to conveniently copy games to their friends without having to pay a dime or bother with using a torrent site to get cracked games. In the event that Valve is ever to shutdown, they even have a statement that they would flip the DRM-free switch on -- not that they are going out of business any time soon.
The DRM does not limit users in any way, shape, for form, yet actually empowers the users with many useful features. If you add a non-Steam, DRM-free game to Steam, you cannot get access to any of the brilliant features such as achievements, hour tracking, a community hub, Steam cards, quickly creating UPnP-enabled servers/lobbies and broadcast that to a master server list, enables players to check in on what's happening in the server their friends are playing in while giving them a convenient 'join game' option so they don't have to ask them what server they are on, and an API for game developers to implement statistics tracking.
I'd rather be living in a world where Steam exists than a DRM-free world where it does not -- it's not worth it for a PC gamer with hundreds and hundreds of games.Last edited by mmstick; 22 January 2014, 05:34 PM.
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Originally posted by shmerl View PostI thought it's obvious. Inability to backup your games installers / packages means that if your account is closed (or the service closes down) you'll lose an ability to install (and in turn play) any of your games. Now imagine that without thinking, you bought hundreds of them there... Money lost. Here goes your "unobtrusive" DRM.
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How can anyone "love" DRM? It's like saying that mass surveillance and police state should be loved because it empowers people with many good features (security), while it doesn't really stand in your way much, since surveillance can be hidden.
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Originally posted by pouar View PostI'd rather have the source code to the games. I get bored pretty quick with games I can't change around any way I want since I have more fun hacking it than I do playing it.
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