Open source AMD drivers are rock solid and offer good quality. Once they reach OpenGL 3.3 and improve speed a little most people will ditch Catalyst. But the geometry shaders must be really hard otherwise they would have already completed their implementation.
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Painkiller Linux Dev Recommends Non-NVIDIA Open Drivers
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Κ 3.12 rc5 here, 10.0 latest Mesa, openSuSE 12.3, Radeon HD 5850..
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2D is like silk in usage as well as compositing with Kwin and KDE 4.11...
3D is much improved as well as temperatures, UVD by VDPAU now works stable for all popular video player and DVB-T TV (Xbmc, VLC, Kaffeine through Xine2 engine, SMplayer2) SMplayer2 supports the most combinations of video profiles through VDPAU, DPM works flawlessly...
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Unigine demos are not rendered correctly, flash videos and adds in other than Google Chrome browser are problematic, no control panel, no tesselation, no Crossfire and overclock features.Last edited by djdoo; 20 October 2013, 04:46 PM.
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Originally posted by tmpdir View PostThe subject was about driver quality...
NVidia's driver is excellent under linux... had nothing to do with being opensource or not.
When we will be able to use the D3D9 state tracker with them as we can do with the open ones, or when WineD3D will be able to use the D3D compatibility extensions as found in OGL4.4 specs, then they will be something near good. Today is just another trash.
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Originally posted by BSDude View PostA lot of people still complain about both the open-source and binary blob from AMD. I wonder if those people that do and use the open-source drivers are running a 7000 series card? The R600 drivers are good and if you have a 6000> card you should have no problems, right? Or even the R600 can give you easter eggs? Correct me if I'm wrong. I don't have an AMD card, just wanted to know the experience of other users.
The other system is a netbook with a very low-end Evergreen APU. That one needs good power management, so it has been running Catalyst for the most part. Next time once I go around upgrading it, though, it will use the OSS drivers due to having DPM now. I have everything set up for OSS drivers in that system already, but I'll wait until LXDE-qt gets its first release before upgrading.
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Originally posted by kwahoo View PostThe fastest way, add before a game executable in a terminal. For Sanctuary or Tropics:
Code:force_glsl_extensions_warn=true ./1024x768_windowed.sh
Code:ATTENTION: default value of option force_glsl_extensions_warn overridden by environment. ATTENTION: option value of option force_glsl_extensions_warn ignored.
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