Phoronix: Unvanquished Alpha 10 Supports x32, Better Renderer
Unvanquished, one of the few open-source games that actually has good art assets, saw its tenth alpha release this weekend. The first person shooter derived from the ioquake3/XReaL engine has improvements to its OpenGL 3.x renderer, initial x32 architecture support, and other enhancements...
Unvanquished, one of the few open-source games that actually has good art assets, saw its tenth alpha release this weekend. The first person shooter derived from the ioquake3/XReaL engine has improvements to its OpenGL 3.x renderer, initial x32 architecture support, and other enhancements...
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