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i think its interesting how they managed to get this to work but i can't imagine it would perform sufficiently. what exactly were they hoping to accomplish by doing this anyway? why was this a higher priority than linux?
It's the first time that I didn't get disappointed that something is not available for linux, you may ask why??? Well, Flash is a shitty framework on its own, now running a game engine on top of it makes the outcome even shittier, I don't see any future for Unreal engine on top of flash. Flash is already dead(I mean it's dying), If they really wanted to waste their time and money they could do it in a more interesting way(like porting the whole damn thing to DOS!)
Now that flash will stop being a moving goal this becomes quite feasible.
Maybe not quickly but in a few years we could have a perfect working gnash that supports most if not all flash content versions and features?
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