Only GFX improvements? Quake-style shooter? Are you guys playing the same game I am? Yes, it's an arena shooter, but it feels a lot more like Unreal than Quake, and the weapons have been improved a lot, adding quite a bit of depth to the game (and making it very satisfying to play).
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Originally posted by TechMage89 View PostOnly GFX improvements? Quake-style shooter? Are you guys playing the same game I am? Yes, it's an arena shooter, but it feels a lot more like Unreal than Quake, and the weapons have been improved a lot, adding quite a bit of depth to the game (and making it very satisfying to play).Last edited by Loafers; 25 June 2012, 01:34 PM.
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how about game engine tools
I would like for someone to dev this engine to a tool like Unity3d or Torque where you can script actions and trigges in game before playing. Is there a way to get netradient to be as portable as this game? Xenotic has always played on the mac, Radient varients haven't for as long as I've been trying. Any one here developed for this game? do they include blender models for the new character models or weapons?
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Originally posted by dacresbu View PostI would like for someone to dev this engine to a tool like Unity3d or Torque where you can script actions and trigges in game before playing. Is there a way to get netradient to be as portable as this game? Xenotic has always played on the mac, Radient varients haven't for as long as I've been trying. Any one here developed for this game? do they include blender models for the new character models or weapons?
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