Originally posted by leif81
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A Message From Valve's Gabe Newell
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Originally posted by leif81 View PostHardly. Valve just said they are "a long way from Valve shipping a hardware device". It certainly doesn't mean SteamBox isn't in the works.
Still, regardless what seems to be going on with Steam Box, Valve marketing director Doug Lombardi claims the company is currently focused on prepping and shipping the Steam Big Picture Mode UI. He even admitted that Valve is building boxes to test the new Steam interface only. This new UI will reportedly make the online gaming service easier to use for people who want to play Steam games on a PC that's connected to their TV.
"We're also doing a bunch of different experiments with biometric feedback and stuff like that, which we've talked about a fair amount," he admitted. "All of that is stuff that we're working on, but it's a long way from Valve shipping any sort of hardware."
Yet hardware is not out of the question, as even Valve bossman Gabe Newell recently said that Valve will sell hardware if it becomes a necessity to keep the doors open.
On top of that, Lombardi didn't actually refuse to say that Valve isn't working on a hardware platform. Instead, he agreed that there's definitely nothing coming any time soon, nothing at GDC or E3. Like Newell said, there's a possibility that maybe some day Valve will make hardware, but Lombardi made it clear that (a) Valve partnering with hardware manufacturers and/or (b) Valve building its own hardware will not be happening anytime soon. End of story.Last edited by alcalde; 31 March 2012, 11:36 PM.
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Originally posted by mikeplus64 View PostIt strikes me as odd that Michael took a photo of his screen instead of just taking a screenshot.
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Originally posted by alcalde View PostThat was another rumor that got debunked by Valve.
In any case, it's a lot of positive PR and a million or some more users.
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Originally posted by Kristian Joensen View PostWhat did they say?
Originally posted by meklu<at>meklu<dot>orgHello!
I couldn't help but notice Phoronix's recent coverage on the Steam for Linux matter and I thought I'd drop you a line.
For a game porter/Linux expert I would suggest Frank Earl, whose resume is at http://www.earlconsult.com/frank_resume.html .
Another thing that I laid my eyes upon was this post: http://steamforlinux.com/?q=node/23
> "2. Good tools to track down OpenGL performance and help debug rendering issues just don?t exist."
I've heard of a couple of tools for this very job:
1. gDEBugger is a commercial solution now owned by AMD and is nowadays a Visual Studio plugin. Old standalone versions are still available though ( http://www.gremedy.com/download.php ) and best of all, free of charge.
2. apitrace is an open source tool available at https://github.com/apitrace/apitrace .
I've heard good things about both of these tools, but since I haven't done any graphics programming, I don't know how these compare to e.g. D3D debugging tools.
I hope reading this message was worth your while and I wish you all the best in getting out a polished product or two as soon as possible, so I can spend some more money on your company's services
Best regards,
Melker Narikka.Originally posted by Mike Sartain (mikesart<at>valvesoftware<dot>com)Hi Melker.
We're currently fighting some license issues with gDEBugger and minor build issue with apitrace. But hopefully they'll prove useful once we get past those things. And I'm gone next week but will send Frank an e-mail when I get back. Thank you for the reference - useful and very much appreciated!
-Mike
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Originally posted by kraftman View PostThere are no reasons to not trust Michael.
Could you imagine how big impact such lie would have on Phoronix?
Michael started talking about Steam long ago and know we have some proofs. If I remember correctly he also said there will be another proofs too.
Seriously, without a public beta from Valve it's just a bad joke.
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