Hi,
I managed to compile a working version for my own Ubuntu derivative, and it works pretty well. There's some graphic glitches here and there, but nothing serious, and I have them in other games too, so that's probably a driver issue.
I would like to use my Logitech FZ10 gamepad (which works perfectly everywhere else), but Hurrican does not recognise the d-pad controls, forcing me to use the analogue thumbstick, which doesn't work that well because of (I suspect) calibration issues. It tends to get stuck in certain directions (mostly up) which makes playing difficult. I have tried both joypad and joystick modes (what's the difference except for the amount of fire buttons recognized?) and adjusting the sensitivity, but no dice. I suppose I could use a tool such as QJoypad and use digital controls that way, but I'd rather not, it would be better if Hurrican could just recognise (and use) every control on my joypad correctly.
I'm also interested in the level editor, can I compile that too for Linux? I'm guessing not, because of the heavy reliance on DirectX?
Thanks for your time, and kudos for making this cool game natively available to us Linux gamers.
I managed to compile a working version for my own Ubuntu derivative, and it works pretty well. There's some graphic glitches here and there, but nothing serious, and I have them in other games too, so that's probably a driver issue.
I would like to use my Logitech FZ10 gamepad (which works perfectly everywhere else), but Hurrican does not recognise the d-pad controls, forcing me to use the analogue thumbstick, which doesn't work that well because of (I suspect) calibration issues. It tends to get stuck in certain directions (mostly up) which makes playing difficult. I have tried both joypad and joystick modes (what's the difference except for the amount of fire buttons recognized?) and adjusting the sensitivity, but no dice. I suppose I could use a tool such as QJoypad and use digital controls that way, but I'd rather not, it would be better if Hurrican could just recognise (and use) every control on my joypad correctly.
I'm also interested in the level editor, can I compile that too for Linux? I'm guessing not, because of the heavy reliance on DirectX?
Thanks for your time, and kudos for making this cool game natively available to us Linux gamers.
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