modding capacities
Here is a video for Lugaru: http://www.youtube.com/watch?v=71Dc5oUzib8
and here is a video for the upcoming game Battlefield 3: http://www.youtube.com/watch?v=71Dc5oUzib8
For 12 year old kids there is no chance they would choose Lugaru, if they had the hardware supporting both. 31 yo intellectualsuals, perhaps yes (as they think in terms of support). These kids would probably demand(LOUDLY!!!) the Frostbite engine, to which the Unigine engine is an equivalent, but not equally well supported in terms of _available_ games.
What I think is correct is that Battlefield 3 could have been made for Linux as well, given today's technology. However, the financial incentive is not there, in particular as Sony is fighing off any attempts to support their own platform by will (they need a contract).
So, the Unigine engine is an excellent choice. It has the capacities. It has the Linux developer base ready to start using it.
IF (and only IF), i.e. IFF, they make it possible to use maps "cross-platform", then, the Linux user base , could make a serious contribution.
But, and this is a BIG BUTT, the number of modelers and map-enthusiasts are greater in other camps, by sheer numbers.
So, my final rantings for the Oil Rush developers would be, please make any MODs which are cross-platform. That is the only short term hope I can think of.
MODs do get users involved!!!
Originally posted by Kakarott
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and here is a video for the upcoming game Battlefield 3: http://www.youtube.com/watch?v=71Dc5oUzib8
For 12 year old kids there is no chance they would choose Lugaru, if they had the hardware supporting both. 31 yo intellectualsuals, perhaps yes (as they think in terms of support). These kids would probably demand(LOUDLY!!!) the Frostbite engine, to which the Unigine engine is an equivalent, but not equally well supported in terms of _available_ games.
What I think is correct is that Battlefield 3 could have been made for Linux as well, given today's technology. However, the financial incentive is not there, in particular as Sony is fighing off any attempts to support their own platform by will (they need a contract).
So, the Unigine engine is an excellent choice. It has the capacities. It has the Linux developer base ready to start using it.
IF (and only IF), i.e. IFF, they make it possible to use maps "cross-platform", then, the Linux user base , could make a serious contribution.
But, and this is a BIG BUTT, the number of modelers and map-enthusiasts are greater in other camps, by sheer numbers.
So, my final rantings for the Oil Rush developers would be, please make any MODs which are cross-platform. That is the only short term hope I can think of.
MODs do get users involved!!!
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