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Unigine OilRush Pre-Order For Linux Now Open

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  • #41
    Originally posted by Naib View Post
    if you got the confirmation you should be able to login (change passwd) and view your d/l. There should be an "activate d/l key" link. CLick this and you should then see a link to the d/l
    The only download I am able to do when logged in to https://secure.avangate.com/myaccount/ is download the invoice. I'll just wait a bit longer like Binstream says.

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    • #42
      Hope

      Now let's hope the devs working on the 300/600g drivers like it so much they will make it work! (Yeah yeah wishful thinking I know hehe)

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      • #43
        Well, at least there will be a decent OpenGL 3/4 benchmark to test. There aren't too many of those for Linux.

        An actual game is more motivating than a tech demo.

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        • #44
          Pre-ordered

          Pre-ordered today. Its good to see some Linux support by game developers.

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          • #45
            Hey, do you plan to release your game on Steam?

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            • #46
              Oh god, anyone got a better mirror to download ? Those 70kB/s is so slow :/

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              • #47
                Originally posted by Fazer View Post
                Hey, do you plan to release your game on Steam?
                Yes, we do.

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                • #48
                  Originally posted by Tares View Post
                  Oh god, anyone got a better mirror to download ? Those 70kB/s is so slow :/
                  Sorry but today we have peak load, if things will be the same tomorrow we'll add some more equipment.

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                  • #49
                    Originally posted by binstream View Post
                    There will a forum tomorrow on the official website.
                    Great!

                    So far the most common crash happens here - http://paste.pocoo.org/show/347087/
                    That's on
                    OpenGL renderer: GeForce GTX 280M/PCI/SSE2
                    OpenGL version: 3.3.0 NVIDIA 256.53

                    I will try different version of nVidia driver to see if problem lies in libGL.so.1's glGetIntegerv
                    Rob
                    email: [email protected]

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                    • #50
                      Originally posted by binstream View Post
                      Sorry but today we have peak load, if things will be the same tomorrow we'll add some more equipment.
                      No problem. I'll wait. It's not like I will die in those 20 mins right ?

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