Originally posted by byteframe
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Valve's Alien Swarm Game For Linux?
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Originally posted by Qaridariummy info is right just because UT3 need vertex texture fetch VTF and an vanilla OGL2.1 can't handle this you need OGL3 or extensions but for exampel dx9 amd hardware can not handle VTF
thats just an exampel.
if the game runs on 2.1+extensions this means the game do not run on 2.1 at all.
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Originally posted by Qaridariumif my quality is like the quality of the LGP DRM server then yes worst
last time i play an physX game it runs in wine right CPU only(amd card).
physX for linux is just worst because x87 code no multicore and nvidia only on the gpu
my info is right just because UT3 need vertex texture fetch VTF and an vanilla OGL2.1 can't handle this you need OGL3 or extensions but for exampel dx9 amd hardware can not handle VTF
if the game runs on 2.1+extensions this means the game do not run on 2.1 at all.
You may think you've proven your point, but all you've done is make yourself look sillier than usual here...
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Maybe this will just be another strange case of Valve Time!
Valve Time: "No comment."
Actual Time: "This christmas"
Item: "Steam for Linux"
It would make perfect sense! Right? Right?
I think they'll get Steam for Linux when it's done. Perhaps in time for Duke Nukem Forever.
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Originally posted by Qaridariumyou also can run this game on vesa and without video output at all.
Originally posted by Qaridariumogl2.1=dx9BBBBB UT3 is designed for DX9CCCCCCCCC+VTF thats in FACT OGL3!
because you can not run it on dc9 hardware like an X1950
UT3 1024x768
HD3850 E2140 2.9 - 20/46.1/62fps
X1950 E2140 2.9 - 19/38/62fps
UT3 1280x960
HD3850 E2140 2.9 - 20/47.5/62fps
X1950 E2140 2.9 - 10/31.8/55fps
UT3 1600x1200
HD3850 E2140 2.9 - 3/38.2/62fps
X1950 E2140 2.9 - 3/24.6/39fps
Originally posted by Qaridarium
- nVidia
- GeForce 6600 series
GeForce 6800 series
GeForce 7600 series
GeForce 7800 series
GeForce 7900 series
GeForce 7950 series
GeForce Go 6800 series
GeForce Go 7400 series
GeForce Go 7800 series
GeForce Go 7900 series
ATI - GeForce 6600 series
- Radeon? X1950 XTX
Radeon? X1900 series
Radeon? X1800 series
Radeon? X1600 series
Radeon? X1300 series
Radeon? X850 series
Radeon? X800 seriesM
Mobility? Radeon? X800 XT series
Mobility? Radeon? X1800 XT series
Mobility? Radeon? X1800 series
Mobility? Radeon? X1600 series
Mobility? Radeon? X1300 series
Mobility? Radeon? X800 series
- Radeon? X1950 XTX
In fact UT3 plays quite nicely on a 7600GT card as well with hardware rendering.
Originally posted by Qaridariumfull game? no you only speak about the half game because the half game works on VESA with software rendering to with x87 code singlecore and super worst with only 1fps.
He is not talking about 1/2 the game. There are Physx and non-Physx versions of the levels. Also nvidia's Physx is being optimized for multicore SSE optimization as well in a soon to be released version of it. In any case even the older x87 base does not slow down to the extremes you are claiming unless for some reason you are running it on a underclocked atom processor.
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- nVidia
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Maybe when Wayland is finished and is used alongside X, game developers will be more willing to make Linux ports because they can simply have it rendered in Wayland instead of X. My understanding is that programing would be easier with Wayland than with X. It won't hurt when 32-bit computers become obsolete because they would only need to make 64-bit code.
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