Originally posted by Dragonix
View Post
Announcement
Collapse
No announcement yet.
Valve Is Not Commenting On Steam, Source Engine For Linux
Collapse
X
-
-
Originally posted by Remco View PostI guess you found a bug!
I guess he used steam exactly once, 6 years ago (or so..)...
Leave a comment:
-
Originally posted by dopehouse View PostJust for the records, the Save password option realizes the offline play function. Without saving the password, the offline mode is not available, when you start Steam and it couldn't phone home.
PS: I use this option very frequently and it works just fine with all Valve games.
Leave a comment:
-
Originally posted by Dragonlord View PostBy the way. Saving a password has NOTHING to do with having to stay online to play. It's just a convenience to not having to enter the password each time a connection is made.
PS: I use this option very frequently and it works just fine with all Valve games.
Leave a comment:
-
Originally posted by deanjo View PostAnd there are a lot of Lan parties held in rural areas now isn't there?
Leave a comment:
-
Having had to use Windows today (heh, after a very long time), I tried to look for the interactivity, since it's been mentioned around here so often. Under heavy load I noticed exactly one difference to linux - the mouse continued to move fluidly.
On the other hand, this was of absolutely no use, since the windows stopped redrawing and responding to events.
That is, a tie.
Leave a comment:
-
Originally posted by Yfrwlf View Post
1) A GUI for terminating games which lock up. Switching VTs is not a solution for those who don't know the command line, i.e. normal computer users. System Monitor popping up as just another window may not be good enough if the program won't minimize. The Windows solution is to overlay the controls over the entire screen, over whatever is there regardless of if it's full screen or not. But perhaps it's just an issue with control-alt-delete not reaching the system and instead the game absorbing the keystroke, not sure.
2) Standardized installation/removal system. Installers don't provide a way for removal many times, and don't integrate with the program manager to allow users to remove (or install) them the same way they do other packages. Packages themselves are not standardized, but could be. Every Linux project could push for standard packages of their programs, or the package system could be told where to get the special package from, there's just a lot of solutions for every issue here but few seem to care because most of the developers are stuck in the "oh they can just compile it" mindset, not giving a damn about binaries or normal computer users who can't compile. I feel this is the largest issue right now as I don't want a proprietary "appliance", I want standards, and all Linux users would appreciate that freedom.
3) Monolithic kernel making any graphics glitches fatal. Yes, the process of the way Linux is debugged and how tight things are may help with bugs, but it also means graphics issues means that I have to hit the reset button when a game has graphics issues instead of just the game itself crashing or the kernel killing it. Whatever happened to Linux being uncrashable? Where are the failsafe mechanisms to prevent it, to restart a hosed graphics driver, or whatever it takes to deal with this kind of crashing? Better graphics drivers is one thing but Linux should be more bulletproof than to rely on that.
4) Audio problems. Galore. But oh, Pulse Audio is the BEST EVAR. Maybe it is the whole Linux audio system though, but regardless, there's a lot of problems here. Things are slowly getting a bit better though at least.5) Lag, with everything. Audio lag, mouse lag, you name it, Linux has always had this problem. Some of you may be used to it by now, but try running a Windows game sometime to remind yourself of the tight responsiveness that Linux is missing. I don't need to tell anyone how horrible this is for gaming. Luckily, I think this may be improving as well, but it's still noticeable in many games. In any case, Linux audio is still really lacking in basic things. In another year, I think many of these will be solved though, hopefully.
6) Gaming while multitasking. You can't. Disk I/O kills everything else. Try installing a program while gaming sometime. Linux is very bad at multitasking, or doing it in a way that desktop users need, i.e. not completely freezing up everything else and dedicating every CPU cycle to an I/O process.
I think here you specifically mean gaming with WINE. Yeah, with WINE you can't do anything else aside WINE. Installing a game slows everything else considerably as well. Everyone knows that WINE isn't a solution, so you can't fault Linux for it.
Leave a comment:
-
Originally posted by Yfrwlf View Post1) A GUI for terminating games which lock up.
2) Standardized installation/removal system.
3) Monolithic kernel making any graphics glitches fatal.
4) Audio problems. Galore.
5) Lag, with everything. Audio lag, mouse lag, you name it,
6) Gaming while multitasking. You can't. Disk I/O kills everything else.
Currently, Windows offers solutions to all these issues, while Linux still has a ways to go.
1) Fast performance due to low overhead.
2) Free, unless you buy support or pay for development,
EDIT: Removed the last part for fairness reasons :P
Leave a comment:
-
Oops, went from "Linux lacks" to "Linux has", but you get the point. :P
BTW the can't edit after one minute restriction is annoying though understandable I guess...
Leave a comment:
Leave a comment: