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Blumenkrantz Optimizes Mesa Vulkan Submission Merging - Some Test Cases Improve 1000%+

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  • Blumenkrantz Optimizes Mesa Vulkan Submission Merging - Some Test Cases Improve 1000%+

    Phoronix: Blumenkrantz Optimizes Mesa Vulkan Submission Merging - Some Test Cases Improve 1000%+

    Mike Blumenkrantz, who is part of Valve's stellar Linux graphics driver team, has managed another impressive feat of further optimizing the Mesa Vulkan driver code that benefits multiple drivers / hardware vendors...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite

  • #2
    Man Mike Blumenkrantz sure is one prime memester. Don't care, dude got hired like a mouse in a wheel that just spins the cog in the Linux Gaming sphere. Seriously, hats off the the not enough time to write blogs, and when he does something good is going to happen-guy.

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    • #3
      Do we expect this code to benefit games, or perhaps vulkan desktops?

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      • #4
        Originally posted by Mitch View Post
        Do we expect this code to benefit games, or perhaps vulkan desktops?
        It should effect everything, but the degree to which I'm not sure. I'm guessing it's small, as most people have expected queue submission to be effectively free, when it is in fact not.

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        • #5
          Perhaps this will improve frametimes a bit on lower end hardware such as the Steam Deck where the cpu can be the limiting factor?

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          • #6
            OK if this is going to improve *_indirect* more than it's already stomping AMDVLK (PRO), I'm gonna coom. Like holy cow, how and why does RDNA3 even need a "Multi-Draw Indirect accelerator" if mesa already manages to be more than 10x faster on any AMD hardware?!

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            • #7
              I wish he could clone himself a few hundred times and investigate the entirety of Linux OS components to find all the bottlenecks.
              We could probably double any machine power optimizing existing softwares this way. Probably x10 if you include crap like electron and friends.

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              • #8
                Wow, that's truly amazing!
                Now it would be nice if Mesa 23.2 will finally be released, so this has any chance to be reviewed and merged into Mesa 23.3.

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                • #9
                  Finally Crysis runs properly on a ATi Mach64!

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                  • #10
                    Originally posted by Old Nobody View Post
                    Finally Crysis runs properly on a ATi Mach64!
                    Hey maybe if the Terakan driver works out, Crysis could run on the AMD HD 5000 and HD 6000 series cards in Vulkan
                    Last edited by Eirikr1848; 23 September 2023, 11:38 PM.

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