Originally posted by djack
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Wishlist for Porting Projects (Pt. 2)
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Originally posted by Svartalf View PostThat will only work if you have accurate stats that show they're leaving 25% or more of the potential market lying on the floor.
Originally posted by Svartalf View PostBy the way, we DID have a AAA title that was effectively simultaneously released. It was delayed for Linux a couple of weeks
The issue isn't which day the publisher sends boxes out to retailers. The issue is which day gamers are able to buy them.
Originally posted by Svartalf View PostWhat you say isn't going to happen the way you think it will.
Originally posted by Svartalf View PostAnd WINE stats won't budge things any more than the figures we bandy about (which are on the low side in my opinion, but...).
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Originally posted by Nexus6 View PostBy the way, does anyone have any ideas on recovering data from unreadable CDs. My original Descent/Descent2 CDs no longer mount...
However, Good Old Games does offer a Descent 1 &2 direct download for $5.99.
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Originally posted by rah_ View PostYou don't think that day will come?
This is contradictory. Either the Linux version was delayed or released simultaneously. In this instance, it was delayed. By qualifying "simultaneously" with the word "effectively", what you're actually saying is "it wasn't released simultaneously." Which is correct; it was delayed :-)
It's going to take a much larger apparent userbase to generate the circumstance you talk to. 2-4 years off yet to come.
The issue isn't which day the publisher sends boxes out to retailers. The issue is which day gamers are able to buy them.
In what way do you think it will happen?
I think WINE stats would influence things.Last edited by Svartalf; 06 June 2009, 01:10 AM.
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Originally posted by Svartalf View PostIt's going to take a much larger apparent userbase to generate the circumstance you talk to. 2-4 years off yet to come.
Originally posted by Svartalf View PostIf that were the case, they would have already done so.
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I've just read few posts back and when you all arqued about games from former loki studio, I thought you were talking about Loki the game (http://www.loki-game.com/en/). It took me a while that, loki!=loki so maybe loki (the game) would be possible to port ?
It's a D2 clone with quite nice graphics. I think h'n's/rpg is what linux gamers lack ;-)
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Originally posted by rah_ View PostI said in my post, "a point in the future ". 2-4 years off is in the future.
How do you know WINE stats haven't already done so?
i don't think wine is going to be a big barganing chip.
a person using wine is still a person play thier game - thats in thier sold column already, just like it would be for linux native games. only with wine they don't have to do any work for it.
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Originally posted by Svartalf View PostIf that were the case, they would have already done so.
And Wine is needed, even with native ports. A big set of games will not get ported until there is a healthy market for Linux gaming. A slightly smaller set will not even get ported then, because there is no code available, or they are enemies (Microsoft). For both reasons, Wine is a step you can't skip for the acceptance of the platform.
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Originally posted by AdrenalineJunky View Postconsidering the fact that i've seen a couple different game developers respond to the question of supporting linux with "well i've heard it works ok on wine"
i don't think wine is going to be a big barganing chip.
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Originally posted by AdrenalineJunky View Postconsidering the fact that i've seen a couple different game developers respond to the question of supporting linux with "well i've heard it works ok on wine"
i don't think wine is going to be a big barganing chip.
a person using wine is still a person play thier game - thats in thier sold column already, just like it would be for linux native games. only with wine they don't have to do any work for it.
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