Originally posted by Licaon
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while porting old games is a good thing(TM), buying them again for Linux is not, as long as i can run them with WINE ( guys/gals don't start the WINE vs. native flame-war please )
i feel that having a future game with a Linux version would impact the gaming media/ecosystem/etc better than being always one step behind, where it always looks that 'those crazy Linux/Mac guys are so nostalgic, playing that 7 years old Windows game'
being there from the start could shape a better future for the engines too, like not using some proprietary non-portable middle-ware and etc
being there from the start could shape a better future for the engines too, like not using some proprietary non-portable middle-ware and etc
and a good example happened recently, as ET:QW was developed for Linux almost at the same time, and the release was a bit later, while UT3 had Linux as an afterthought and is still not done
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