Originally posted by L33F3R
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Ryan Gordon On Linux UT3: "still on its way"
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I just wondering that thing : for releasing windows titles, editors don't wait stabilization and bug fixing. They issue the title and then push patches out to fix the game.
Why, on linux, should we wait 2 years for having a perfectly stabilized game, optimized and smooth ??
Ok, I'm glad that UT3 is "still on it's way" and glad also to think that we'll get a perfectly rock-stable client when it'll be out in 6 months (8 ? 12 months ?), but I'll much more glad to have a less optimized client with which I could play today. I'm not even talking about having had a "unstable" linux client 6 or 12 months ago. For example, the version that has been used for making the screenshots we saw on Icculus blog at the end of 2008 would have particularly pleased me...
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There will always be a "reason" for anything and everything.
The fact is, they could have released a Linux client if they wanted to. It's that simple. Linux wasn't highly regarded by Epic for whatever reasons, all you can do as to speculate why. The other UTs had great support, with a penguin on the box even, but that all seems to have been "silenced" even though Linux is growing.
Oh well, I'll stick with ETQW, id titles, older UT games, and the open source FPSes for my FPSing. No shortage of Linux FPSing. :P
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Originally posted by deanjo View PostAre any Canucks ever sober?
Originally posted by Yfrwlf View Postid titles, older UT games, and the open source FPSes for my FPSing. No shortage of Linux FPSing. :P
UT3 brings some little things to the table. It essentially remains to be a deathmatch game tho.
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Originally posted by L33F3R View Postsure, if you like deathmatch every day for the rest of your life. We seriously need some creativity in FOSS games.
UT3 brings some little things to the table. It essentially remains to be a deathmatch game tho.
What UT3 does is, IMO, perfect deathmatch. It is the ultimate in terms of beauty, balance, and fun for old school DM'ers like myself, while making it a nice, tidy and streamlined little package. There isn't a ton of base content, but the content that is there is extremely well done in every way. IMO UT3 > UT2k4 > Q3 > UT > Q2 > QW, etc.
The only thing UT3 really fails on, and this is true of alot of games since around 2004 and beyond, is scaleability. There are just still a ton of gamers running older hardware that cannot really enjoy the game the way it was meant to be. They did make a nice attempt, but no cigar.
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Originally posted by Irritant View PostThere will probably always be a market for deathmatch.
It is important to note that your post was in your opinion as you said. In my opinion UT3 is a piece of crap and i thank myself for picking ETQW over it.
Our opinions are worth "1".
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UT3 is mediocre, that's correct, but QW:ET is not much better neither. UT99 still steals the cake on this one. It's not like DM can evolve at all. Make some maps, put some balanced guns and let it roll. All novel enhancements like vehicles or *god-help-us* double-jump do not add anything, in contrary, they destroy the simple formula ( as shown in most recent games with DM ). It's just funny how DM game creators try to improve a formula which can not be improved anymore. And because it can not be improved it's old, aged, and boring if rehashed all the time. And as mentioned, we don't need another DM game. If you want DM then play UT99 which is polished and classic and good DM.
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