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VKD3D-Proton 2.6 Released With Many Fixes, Shader Model 6.6 & Optimizations

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  • VKD3D-Proton 2.6 Released With Many Fixes, Shader Model 6.6 & Optimizations

    Phoronix: VKD3D-Proton 2.6 Released With Many Fixes, Shader Model 6.6 & Optimizations

    VKD3D-Proton 2.6 is out as the latest update to this project used by Steam Play / Proton for mapping the Direct3D 12 API atop Vulkan for accelerating Windows games on Linux...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite

  • #2
    Can we easily see the non-mainlined patches that Proton introduced on top of wine?
    Would probably make sense to keep track of these, similar to wine-staging.

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    • #3
      • Workaround quirky API usage in Elden Ring. Removes many kinds of stutter and chug when traversing the scenery.
      Should allow it to run better on Linux than Windows.

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      • #4
        Elden Ring already runs better for me on linux than windows. Way less stutter and frame drops.

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        • #5
          Linuxxx On Windows workarounds are used aswell, albeit on a driver level.

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