The graphics on that engine look really good, I can only imagine if they had a good artist how it would look.
Announcement
Collapse
No announcement yet.
XreaL: The Most Advanced Open-Source Game Engine?
Collapse
X
-
Michael, you picked some places where the default "texture not found" texture shows for screenshots
GL 3.1 and glsl? What good is an open-source game having those when the open-source drivers can't then run the game at all?
The features look nice though. I wish good luck to the project.
Comment
-
Originally posted by [Knuckles] View PostI don't really know how you get from glsl and binaries in svn to "this project will fade away".
It's pretty normal for smaller projects for you to keep some binary stuff around that you haven't gotten around to integrate fully in the build system and that rarely changes.
Also the glsl code seems to be organized and nicely commented, might even be a good place for a newbie to get a feel for GLSL.
Anyway, good luck to the XreaL developers, I hope we can see a playable release soon
And with only a bit of copy-paste-and-fill-in knowledge, it takes only 5 minutes to get a build system working for any project. The hard part is what comes next: automating unit tests, package installation, etc.
Comment
-
Originally posted by curaga View PostMichael, you picked some places where the default "texture not found" texture shows for screenshots
GL 3.1 and glsl? What good is an open-source game having those when the open-source drivers can't then run the game at all?
The features look nice though. I wish good luck to the project.
Comment
-
Originally posted by curaga View PostMy radeon drivers here say they support openGL 1.3. Which extensions provide GLSL again?
Keep in mind, though, as long as they're not using GL 3.X specific functionalities, you should be able to run it soon enough with your FOSS drivers so long as you have an R300 or better- and maybe an R200 if the LLVM vertex backend does well enough on the vertex path stuff.
Comment
-
Originally posted by curaga View PostThat was my point. There's no better in open stable drivers available, with Intel maybe an exception, but you can't play using those cards anyway.
Comment
Comment