Originally posted by FireBurn
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Shadow of the Tomb Raider Coming To Linux On 5 November
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Originally posted by LeJimster View PostWill be interested to see the performance they've manged to squeeze out vs VKD3D and DXVK. Theres some benchmarks out recently showing 85-90% of windows with those projects. Feral always do solid work, so I wonder if their port is going to be used on Google's Stadia also.
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Originally posted by Grim85 View Post
When Stadia was announced I asked them on Twitter if the footage of Shadow of the Tomb Raider was their work and they said it was not
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I couldn't wait... a few weeks ago it was on for $20 on Steam so I bought it to run with Proton. (works better with AMDVLK for the vulkan backend for me by the way).
I've not had a problem caused by Denuvo with this game, but I do so despise Denuvo. It really depends on implementation... exactly what they have used Denuvo for. Most of it is disabled for most Steam titles.
P.S. I'll buy it again from the Feral site when the Linux port is released. I'll gift it to someone.Last edited by Grogan; 15 October 2019, 07:02 PM.
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Originally posted by LeJimster View Post
Very interesting, so either Stadia are using something like Proton or the developers have made a Vulkan Stadia specific port.
So when Eidos want's their game on Stadia, Feral will not be involved (unless of course Eidos would be smart enough to reach out to Feral and ask for their help since they already have ported the game to Linux) nor will Eidos sell the Stadia version on Linux.
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Originally posted by mphuZ View PostGood!
Only native games will make Linux a real gaming platform!
Using Manjaro with all that stuff and Nvidia/Intel.
I hardly boot into Windows anymore it's extremely rare. Will eventually though just to finish Mass Effect Andromeda and a few others.Last edited by creative; 19 October 2019, 05:09 PM.
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