Originally posted by M@GOid
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Proton Re-Based To Wine 4.11, Adds D9VK Direct3D 9, Better CPU Utilization & DXVK 1.3
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Originally posted by Werner99 View Postaccording to github it is 1.3.1 seems like changelog is wrong
update dxvk to v1.3-1-g03c6df56
https://github.com/ValveSoftware/Pro...ts/proton_4.11
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Originally posted by skeevy420 View PostProton, ACO, now fsync patches for the kernel, patches for glibc, supporting DX*K development, and so much more...
Can't wait for my fsync enabled kernel to compile so I can try all these new things out.
Linux gaming news has been so freakin awesome this past year.- A Hat in Time works perfectly when D9VK is enabled (otherwise, there is a known rendering bug involving rain in stage 1-3).
- Age of Empires II just works.
- Age of Empries III needs `protontricks 105450 mfc42 winxp l3codecx`, which is much simpler than what it needed in the past.
- Rise of Nations only needs `protontricks 287450 directmusic` (and possibly also sound=alsa on systems that lack pulseaudio due to a wine bug, but I didn't test to see if that still is present).
I also hit some issues when testing Proton 4.11 against games where the issues reportedly also affect Windows:- Shattered Union crashes. Reportedly, it will crash on Windows systems with more than 2GB of RAM.
- Skyrim fails to exit properly when Dawnguard is installed. Removing Dawnguard makes it appear to be perfect.
- Company of Heroes crashes when loading the graphical benchmark (I didn't test gameplay). This reportedly happens on Windows in gameplay when graphical settings are too high. The issue is somewhat worse on Linux than on Windows, but crashes from graphical settings being too high happens on both. Setting PROTON_FORCE_LARGE_ADDRESS_AWARE=1 enabled it to work.
Last edited by ryao; 31 July 2019, 02:07 AM.
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Originally posted by M@GOid View PostFor now, Proton is a big disappointment for me. Most AAA, big name games on my library doesn't work (Batman' Arkham games, Call of Dutys), some that do work have huge problems (Rage for example, big artifacts on screen).
But that is precisely why Proton is still tagged as "in development" and has not been released to the general public, nor been featured in any marketing campaigns by Valve. It's simply not ready yet to be a headache-free replacement for Windows gaming. That does not mean though that it is a "disappointment", rather the opposite I'd say, it's one of the best things come to the Linux world since Linux itself.
If I have to do tons of teaks to get things working, I'm better installing Windows on a partition and getting better performance.
Will stick to my policy to only buy games explicitly released for Linux, with a developer behind making sure things just work.
If I want to play NieR:Automata, for example, I can't afford to say "hey, it does not support Linux so I won't buy it" because I do want to buy it and play it. But I also don't want to keep an otherwise useless Windows installation around, just to be able to play NieR:Automata. Not to mention the fact that I'd love to, in the near future, be able to tell people "hey, you wanna game on your PC? no worries, Linux can do it just as well". And I really don't want to depend on the devs' (or their publishers') whims on whether or not to support Linux.
Hence the need for Proton, Wine, DXVK, et al. (and also for console emulators - I'm still waiting for the day when I can play The Last of Us on my PC, because I refuse to play it on a PS4 :P)
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Originally posted by cute2dgirl View PostReport them, otherwise they will never get fixed.
D9VK is also opt-in for now, not enabled by default.
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