Originally posted by Svartalf
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How to get the Linux version of my games?
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Originally posted by Ex-Cyber View PostI imagine LGP would be quite happy if it worked the way that cover songs do in America (compulsory license with a royalty of a few cents per song per copy).
In all honesty, though, I am working on trying to make the story more what you guys talk to than the way it is. It's not easy and it doesn't help with what we've got going on right now. However, NDA's HAVE been signed on a deal for an older title (and it's follow-ons) for no royalties paid, published by the publisher themselves, downloadable for a reasonable amount. If it works out nicely enough, we might see vastly more of the same sort of deal out of the publisher- and we honestly do want this.
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Originally posted by spykes View PostCompanies like LGP have to convince them, that it won't be the case.
LGP has done a good job in porting games so far, so you should have the right arguments.
It's hard for me, to understand how the Linux gamers community can be too small to be considered as a market, and significant enough in "lost sales" at the same time.
They can't use the same argument to defend two opposite positions...
Even in the worst scenario, if 90% of the Linux copies are pirated, it's always more sales that not releasing the game under Linux at all.
By not releasing the game under Linux, they perform the only true "lost in sales" themselves.
I agree that it may not be enough if they make the port themselves. But if a company like LGP, proposes to bear the extra financial cost, they have truly no valid argument to refuse.
This means you pay that royalty up front and when you cut a publication of X number of units.
It's a business model that works well for console makers and game publishers, it should also works for us.
I suppose that it will end up like with DRMs... One day they will start to understand that Linux is another opportunity to make money (even if it's small at the beginning).
I think you are right, it's mainly a political issue... They are afraid "to loose" the control in the sale of their IP, but they shouldn't.
But what can I do if they don't release the game I would like to play ?
I won't buy and install windows just to play games.
And wine is not a reliable enough solution to make me spend my money for a windows version. Moreover, I don't like the idea of buying windows version in order to play under Linux, it doesn't help us.
So we are in a deadlock.
EDIT : Anyway, I wish you an Happy new year 2009 from France !! (we are just January the 1st here ).
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[Off topic]
Since you had a chance to look at the code of quite a few games, can you comment on the accusation of today's gamers that the code of most games is badly written and/or not really optimized resulting in too high system requirements? No specifics of course about individual games There are many people out there (including me) who suspect that if today's games were actually making proper use of the hardware, system requirements would be quite lower.
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Originally posted by RealNC View Post[Off topic]
Since you had a chance to look at the code of quite a few games, can you comment on the accusation of today's gamers that the code of most games is badly written and/or not really optimized resulting in too high system requirements? No specifics of course about individual games There are many people out there (including me) who suspect that if today's games were actually making proper use of the hardware, system requirements would be quite lower.
Short answer: Yeah...while not wholly true, there's something to the accusations.
Longer answer: Development is often focused on "time to market" more than anything else. This translates into shortening the time that a developer has to take to make some feature happen- however that is done. As a result, many times shortcuts are taken that either sacrifice speed, memory, stability, or two or three of the aforementioned.
If efforts were focused on not worrying so much about time to market on things, you would be more likely to see lower requirements and better, more stable titles out there.
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Originally posted by Svartalf View Post
Yeah... Once we hit 30-50% of the market share and Windows sales are flagging. We might be at that threshold- we might be another 5 years out from it.
Originally posted by Svartalf View Post
Give that man a cigar!
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Originally posted by niniendowarrior View PostI hope the netbooks help in that respect though they are too weak hardware-wise.
Having said this, while there's a potential market there, it's going to need some serious clean-up/tuning on the driver front as well as whatever titles you try to run up the flagpole in that space. One can manage games on these machines- just can't do some of the stuff I've alluded to earlier in this conversation.
Now how are those... ahem... titles going, Svartalf?
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I finally broke down and installed Steam a few days ago, given their big sale and the recent free(beer) copy of Crossover Games I picked up when Codeweavers had their promotion.
It prompted me to do one of their monthly hardware/OS surveys, which I've always thought were cool/interesting, but painful for Linux/Mac users who need to present a "Windows" answer to the probes Steam does.
Much to my satisfaction though, although it did report that I was running Windows XP 32, there was explicit reference to Wine in the Audio hardware section - it picked up that I was using a "Wine audio driver" or something.
The survey results seem to lump everything that could be Wine-related in the "Other" bins for each category, but it'd be cool to know just how much Wine is used on Steam. At least Valve knows the games I just bought are running on a non-Windows OS
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Originally posted by grantek View PostThe survey results seem to lump everything that could be Wine-related in the "Other" bins for each category, but it'd be cool to know just how much Wine is used on Steam. At least Valve knows the games I just bought are running on a non-Windows OS
It has been quite long ago now though, but I think 0.13% won't change that much apart from "small number" to "small number" within the next few years
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Originally posted by NeoBrain View PostThat has actually been done in one of the Wine news articles
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