Originally posted by ap90033
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Favorite Open/Closed Source Games
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Originally posted by ap90033 View PostIf the guy you are shooting looks like lego man I would think it would affect gameplay a little.
Keep in mind that, although technically inferior to 360 or PS3, the Wii brings you tons of gaming pleasure.
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It'd be tough for me to choose a favorite game of all-time, but Sid Meier's Pirates! from the 1980s is a definite Top Three pick.
Current favorites are ET:QW (runs like a dream from Linux, which makes me very happy) and Battlefield 2 running the Project Reality mod (does not like Linux, unfortunately).
And who doesn't like Gnometris?
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Mine are:
Quake 3, Xmoto, UT 2004, Uplink, Battle of Wesnoth, and uhh.... Potato Head.. Haha kidding
The only Windows game at the moment I'm into is Team Fortress 2.
My dream is to one day take one of the open source Quake engines and create a open source Diablo styled game. Or take a open source Quake engine (Probably the ioquake 3 engine in this case) and create a open source game highly inspired by the Jedi Knight series. Would be alot easier than a Diablo styled one. But it would be interesting to see another non-fps game out there that is open source.Last edited by Malikith; 06 November 2007, 12:01 PM.
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OSS Games:
(In no particular order)- Battle for Wesnoth.
- Glest (once this has mod and multiplayer support it will own!)
- FooBillard (when built from source, it supports more eyecandy)
- SuperTux
- SuperTuxKart (hey, I'm also a Mario nostalgic fan )
- Freedroid RPG
- PlaneShift
- Torcs
Commercial
(In no particular order)- Quake Series (all of them, especially 2 [through QDos] & 4)
- Doom3
- Neverwinter Nights (I hate BioWare for not enforcing Obsidian to make a Linux port of NWN2)
- Penumbra: Overture (Actually, a very good game)
- Cold War (surprisingly a VERY good Adventure game)
- Unreal Series (I regularly play UT99 and UT2K4, UT2K3 was a joke, though)
- Rune (of the original Loki ports, just love that game)
- Shogo (I really liked the Windows version, so I bought the Linux version as soon as I could off Tuxgames, haven't played it in a while, though).
FLOSS Emulators:
- SCUMM-VM (it has allowed me to play a bunch of oldware games which I missed SO much!)
- DosBox... What can I say, it allows me to play another lot of old games!
- Wine (I know, not an emulator, but a compatibility layer, a Windows Enginefor Linux of sorts) has allowed me to play a few Windows games.
I agree with Malikith, we need more RPG (and Adventure) games on Linux. The idea of using one of the GPL'ed Quake engines to create a sort of Open Source Diablo/NWN game is actually very interesting, but a LOT of work to do... And I'm not sure volunteer work would pull something that ambitious, off. Interesting nonetheless, though.
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Originally posted by Thetargos View PostI agree with Malikith, we need more RPG (and Adventure) games on Linux. The idea of using one of the GPL'ed Quake engines to create a sort of Open Source Diablo/NWN game is actually very interesting, but a LOT of work to do... And I'm not sure volunteer work would pull something that ambitious, off. Interesting nonetheless, though.
I mean, if thats possible on Quake 1, and that wasn't even modifying the engine itself, I can't imagine what you could do if you messed around with a Quake 3 engine and did something like that, I'm sure you could get something real nice out of it. Of course there would need to be alot of modifications, like character saving, equipment, inventory screens, and mouse driven interface, but it is possible.
Its really too bad they never released the source code to that mod.
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Originally posted by Thetargos View PostI agree with Malikith, we need more RPG (and Adventure) games on Linux. The idea of using one of the GPL'ed Quake engines to create a sort of Open Source Diablo/NWN game is actually very interesting, but a LOT of work to do... And I'm not sure volunteer work would pull something that ambitious, off. Interesting nonetheless, though.
Now, having said this, there's one right now (hopefully going to turn into two) CRPG, a' la Diablo Style, games about to be put into porting as I'm typing this. There may be more than that on the way if Michael Simms has his way in the matter.
Now, if someone wants to take the Q3 engine and do something in the vein of NWN or similar, then I'd be tickled and perhaps even lend a little time to the venture- IF the team looks like it's going to go somewhere with the ideas that come forth from the attempt.
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