Originally posted by bruno08
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X3: Reunion Finally Goes Gold On Linux
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Originally posted by aniruddha View PostI thought it was a one-time key input. Unfortunately your right. Really what is LGP thinking??? I bought several (LGP) games in the past and I wanted to order X3. But now I rather buy the Windows version (costs only 5 eu) and run it in Wine. I'm all for supporting Linux game publishers (I own lots of Linux games). And I don't mind paying some extra money, but having to insert (and remember) my passwords for each time I want play a game is ludicrous.
Great to see the game out! I know a lot were looking forward to this one.
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Anyone can put the game on their system, as LGP's new (Loki-based) installer isn't modified as part of this piracy-prevention scheme, but they will not be able to launch the game unless a valid key and password are provided. This information is then validated against LGP's servers (with SSL). If the key/password combination is verified, then it will launch the game.Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite
What about users without internet? I plan on installing these games on my laptop which doesn't have internet all the time
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Originally posted by Eragon View Post@MaestroMaus: If you want another webshop to buy it from, go to www.tuxgames.com . They sell it, and they ship worldwide
BTW I love tuxgames look - so 90s
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Originally posted by aniruddha View PostWhat about users without internet? I plan on installing these games on my laptop which doesn't have internet all the timeContingencies are made so that if no internet connection is available, the game will never lock out legitimate customers.
I obviously don't know all the details but their scheme seems sensible. I'm fine with having some for of copy protection, and this one doesn't seem as dumb as requiring a CD.
But thinking about it more:
Finally, we come to the people that want to copy the game and give it to friends. We cannot stop people from telling their friends their serial number and password. However, bear in mind, anyone who has your serial number and password can change your password.
Well, I hope whatever they have works for them, by which I mean lowers illegitimate copying without annoying customers.
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Originally posted by MamiyaOtaru View PostI'm not sure what that means, but presumable you'd be OK with intermittent internet access as long as you had it during your initial install/launch to have it validated.
I obviously don't know all the details but their scheme seems sensible. I'm fine with having some for of copy protection, and this one doesn't seem as dumb as requiring a CD.
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Well, I hope whatever they have works for them, by which I mean lowers illegitimate copying without annoying customers.
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This system sounds like it has all the benefits of Steam (downloadable games on any system you own, no CD in the drive, license tied to an e-mail address so you can't lose it) without having to run a crappy program in the background If I can figure out the X3 demo I'll probably buy it.
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Particularly, this bit:
Once the key has been verified on the LGP servers, and the password registered then you are good to go, you never need to worry about the system again. It will call to the LGP servers each time the game starts, to verify its details. It does all this in the background.
The only time you NEED an internet connection, is if you have had one previously and the game found it was an invalid copy.2. That the software stops calling home once it verifies your key, and won't disable the software if it can't connect.
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Originally posted by xav1r View PostIf i wanted DRM and binary blobs, i'd use windows. It's a no-go for me.
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