lucrus
When games first came out, they weren't meant to be anything more than just a fun way to take advantage of the hardware at the time. To my knowledge, it took over a decade since the release of Pong until we started seeing processing hardware purpose-built for gaming. At that point, games were no longer a time-wasting novelty, and they were slowly focusing more on being immersive. We're reaching a point in gaming where detail levels are pretty close to life-like and large-format displays are becoming more affordable or common. Since big publishers like to play things safe and recycle the same titles over and over again, we're reaching the first point in gaming history where evolution in gaming is stagnating, and not because of financial issues. That kind of makes VR the next step forward, it's just a bit of an exclusive one, for now.
When games first came out, they weren't meant to be anything more than just a fun way to take advantage of the hardware at the time. To my knowledge, it took over a decade since the release of Pong until we started seeing processing hardware purpose-built for gaming. At that point, games were no longer a time-wasting novelty, and they were slowly focusing more on being immersive. We're reaching a point in gaming where detail levels are pretty close to life-like and large-format displays are becoming more affordable or common. Since big publishers like to play things safe and recycle the same titles over and over again, we're reaching the first point in gaming history where evolution in gaming is stagnating, and not because of financial issues. That kind of makes VR the next step forward, it's just a bit of an exclusive one, for now.
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