Still no H.264 MVC (multiview video coding) support. Is anybody working on this at all?
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FFmpeg 1.1 Brings New Support, Encoders/Decoders
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Originally posted by arokh View PostStill no H.264 MVC (multiview video coding) support. Is anybody working on this at all?
But I don't know did they find anyone to code it.
Edit: I think it failed, but it have started(kind of):
[00:35] <canbal> hi, does anyone know if there are any plans or working progress on supporting H.264/MVC decoding in ffmpeg?
[00:36] <michaelni> why do you ask ?
[00:37] <michaelni> do you want to work on that ?
[00:46] <canbal> i work on H.264/MVC and Video+Depth compression in my research
[00:46] <canbal> and I rely on ffmpeg constantly to do frame extraction etc
[00:47] <canbal> i recently encountered a consumer level camera that encodes MVC and i tried to extract frames from it
[00:47] <canbal> ffmpeg obviously doesn't support it, so i was wondering if i could be any help for the implementation
[00:47] <canbal> i don't have the time to take the lead, but i would like to contribute if there is any working progress or any intentions
[00:49] <gnafu> Ooh, which camera?
[00:52] <canbal> http://amzn.to/IqAGL7
[00:52] <canbal> sony td20 3d camera
[00:53] <gnafu> Cool, thanks.
[00:53] <canbal> np, so any ideas if anyone is working on this and looking for some help?
[00:53] <michaelni> canbal, there definitly is interrest in a MVC implementation and i had considered to work on it myself
[00:53] <michaelni> but iam too busy
[00:54] <michaelni> with other open source things ...
[00:56] <canbal> i see
[00:56] <canbal> i am quite busy too - working part time and doing a phd at the same time
[00:56] <canbal> that's why i can't dare to start on my own
[01:08] <Compn> canbal : ask on the list
[01:08] <Compn> i think there are some interested parties who may want to join up
[01:09] <canbal> ok i will do that
[01:09] <canbal> thank you for the info
[01:09] <Compn> at least michael said he would mentor , in our failed bid for summer of code project
[01:10] <Compn> so there will be help, if you want to start
[01:10] <Compn> i think a good place to start is just to start a discussion on how to work the api
[01:10] <Compn> e.g. how to demux it and pass to decoder
[01:12] <Compn> seems like a difficult thing to do
[01:12] <Compn> well maybe not
[01:12] <Compn> wonder how optimizing would go , can motion vectors be reused? :P
[01:31] <canbal> for decode process, the MVC stream macroblocks have their own motion vectorsLast edited by tuke81; 09 January 2013, 11:31 AM.
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It's all wrong that article
Except that most of that article is just plain wrong.
FFmpeg 1.1 is a bug fix release of the release/1.0 branch.
There's nothing new since ffmpeg 1.0 ; just bug fixes.
Most of the changes listed are only in the current FFmpeg master.
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Originally posted by jyavenard View PostExcept that most of that article is just plain wrong.
FFmpeg 1.1 is a bug fix release of the release/1.0 branch.
There's nothing new since ffmpeg 1.0 ; just bug fixes.
Most of the changes listed are only in the current FFmpeg master.
1.1 is a feature release. Try actually reading the ChangeLog.
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