You get 60fps on a standard ubuntu kernel? Without jitter? No small jitter on startup of doom3 even? Then there are definately differences somewhere I am not aware of. Do note that I want it to run completely perfectly. Not even small jitter on startup. No lost frames at all. No "jerking" AT ALL.
I think I wrote most of the changes I did here: http://paradoxuncreated.com/Blog/wordpress/?p=2268
Quake live is a less complex engine, and seems to have little problem with jitter. It is probably the less rare jitter you want out of that.
Anyway I am thinking about jitter and latency.
Do you think Rob Hubbard did much buffering here? http://www.youtube.com/watch?v=XetgpWY7WOg
Some games who used digitized audio though, seems to play it with low latency. Imagine win95 later, some cards have 150ms latency, and here a 1mhz c64 plays it without latency. There has to be some wrong programming paradigm somewhere.
Peace Be With You.
I think I wrote most of the changes I did here: http://paradoxuncreated.com/Blog/wordpress/?p=2268
Quake live is a less complex engine, and seems to have little problem with jitter. It is probably the less rare jitter you want out of that.
Anyway I am thinking about jitter and latency.
Do you think Rob Hubbard did much buffering here? http://www.youtube.com/watch?v=XetgpWY7WOg
Some games who used digitized audio though, seems to play it with low latency. Imagine win95 later, some cards have 150ms latency, and here a 1mhz c64 plays it without latency. There has to be some wrong programming paradigm somewhere.
Peace Be With You.
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