The software vendors are getting it but hardware vendors are not
5) Trust is a personal thing. I work at PathScale and clearly biased. Continue to track our open source progress and make the decision for yourself.[/QUOTE]
Pathscale proves once more that the hardware vendors don't get it. Softwarevendors are open but they need open platforms. We need PCIe cards with co-processors that do OpenCL/OpenGL/OpenAL in software via a standardized interface with the card (to feed it with commands). Audio and gfx chipsets then could be simplified. For example I can buy a standardized framebuffer (VESA) with simple 2D acceleration (like a FireWire/USB PCI card) to interface to my various vga/dvi whatever monitors and use the CPU or the accelerator card to do 3D. NO 3D in GFX cards. Use the CPU (a six core phenom e.g. ) or buy an accelerator card (even for audio signal processing) and retarget your compiler . Go go go go PathScale.
5) Trust is a personal thing. I work at PathScale and clearly biased. Continue to track our open source progress and make the decision for yourself.[/QUOTE]
Pathscale proves once more that the hardware vendors don't get it. Softwarevendors are open but they need open platforms. We need PCIe cards with co-processors that do OpenCL/OpenGL/OpenAL in software via a standardized interface with the card (to feed it with commands). Audio and gfx chipsets then could be simplified. For example I can buy a standardized framebuffer (VESA) with simple 2D acceleration (like a FireWire/USB PCI card) to interface to my various vga/dvi whatever monitors and use the CPU or the accelerator card to do 3D. NO 3D in GFX cards. Use the CPU (a six core phenom e.g. ) or buy an accelerator card (even for audio signal processing) and retarget your compiler . Go go go go PathScale.
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