Originally posted by RahulSundaram
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That said, a lot of times performance can be gained and resource usage cost can be lowered at the cost of safeties like custom mount & mkfs options...don't ask, I don't know them for BTRFS; I just know they exist. I know with ZFS you can bypass the ZIL/cache, skip checksumming, and other things to mitigate COW overhead -- perfect options for games folders since Steam offers scan and repair options. I assume BTRFS can likely do the same or similar.
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