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Wine 2.21 Supports Direct3D Indirect Draws, More ARM Work

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  • Wine 2.21 Supports Direct3D Indirect Draws, More ARM Work

    Phoronix: Wine 2.21 Supports Direct3D Indirect Draws, More ARM Work

    Alexandre Julliard has released the latest bi-weekly development snapshot of Wine as this project approaches its Wine 3.0 release around the end of the year...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite

  • #2
    This wine version fix some bugs like: like 42570 dinput/tests/mouse intermittently fails in Acquire() and GetDeviceData()



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    • #3
      When I first read ARM, I thought they implemented some recompilation facility that would allow running Windows programs on ARM.
      But well, WINElib...

      Anybody knows how I can (properly) run StarCraft (1) on an RPi?

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      • #4
        Originally posted by pinguinpc View Post
        This wine version fix some bugs like: like 42570 dinput/tests/mouse intermittently fails in Acquire() and GetDeviceData()



        Those are only input calls right?

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        • #5
          Originally posted by entropy View Post
          When I first read ARM, I thought they implemented some recompilation facility that would allow running Windows programs on ARM.
          But well, WINElib...

          Anybody knows how I can (properly) run StarCraft (1) on an RPi?
          You can pump wine through qemu for emulation if you use a patched version of qemu: https://wiki.winehq.org/ARM#Running_...6_Applications

          It's not officially supported and performance is going to be pretty garbage on a rasp-pi but it should work well enough to get some older games like StarCraft running.

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          • #6
            Originally posted by entropy View Post
            When I first read ARM, I thought they implemented some recompilation facility that would allow running Windows programs on ARM.
            But well, WINElib...

            Anybody knows how I can (properly) run StarCraft (1) on an RPi?
            I personally haven't tried it, but I've seen RetroPi guides for Stratagus and videos of Starcraft using ExaGear emulation.

            Comment

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