Originally posted by Sidicas
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Arguing that Unity and UNR are the same thing is something of a stretch at the least, I've never heard Mark do it, and he doesn't do it in that G+. He doesn't mention UNR at all, just flat out asserts that Unity existed before Shell. If he was doing so on the basis that UNR and Unity are the same thing, I'd have expected him to say so, either there or at any previous point in time.
edit: I can't address or contest your assertion that Mark talked about it at that event, I wasn't there; I don't recall seeing such a description online. If someone can find one, I'll retract that.
edit2: here's the Netbook Remix launchpad:
Here's the netbook-remix-launcher launchpad (it is/was separate):
I can't find any linkage between the two in code terms. ume-launcher was written in C, Unity was initially written in Vala apparently. I'm reading the early Unity changelogs - https://bazaar.launchpad.net/~unity-...art_revid=3187 - and there's no indication of code being 'carried across' from any of the UNR projects. The tree layouts are entirely different. I'm not about to get bzr out and start diffing (god, I *hate* bzr) but I can't find any indication that they're anything other than two totally different codebases.
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